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designer_tutorials:board_designer:design [2013/08/13 08:44] M57 created |
designer_tutorials:board_designer:design [2013/08/16 05:42] M57 [Setup] |
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*Neutral - The territory will be assigned as a neutral with the specified number of units. | *Neutral - The territory will be assigned as a neutral with the specified number of units. | ||
*Neutral Capital - The territory is allocated as a neutral with the specified number of units and is also a Capital City. | *Neutral Capital - The territory is allocated as a neutral with the specified number of units and is also a Capital City. | ||
- | *Unset - If you don't set a scenario option for a territory then it will be randomly given to a player at the start of the game as per a default (non-Setup based) game. | + | *Unset - If you don't set a scenario option for a territory then it will be randomly given to a player |
{{ : | {{ : | ||
In the set-up above, the barrel is selected (selected territories always turn yellow), it is designated as // | In the set-up above, the barrel is selected (selected territories always turn yellow), it is designated as // | ||
+ | * **Very Important** - Your setup will not work until you [[Designer Tutorials: | ||
*If you create a game board with 6 player seats in the Setup but a game is started with only 4 players (if you chose to set the min/max players like this) then each player will be allocated a random seat at the start of the game and the rest of the player seat positions will become neutrals. | *If you create a game board with 6 player seats in the Setup but a game is started with only 4 players (if you chose to set the min/max players like this) then each player will be allocated a random seat at the start of the game and the rest of the player seat positions will become neutrals. | ||
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