Toaster Toaster is offline now
Membership Type Premium
Player #199
Joined WarGear 7th Nov 2009
Last Visit 8th Feb 2012 01:38
Country United States
Championship Points 37 (#53)
Global Ranking Score 2060 (#24)
Team Score 1097
H Rating 74%
Average turn time 7 hours 59m
Boots 1 boot
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Pages:   12   (2 in total)
21st Jan 2012 05:06
Message from Andros
Hi toaster, been playing your warfare map day in day out since joining (only dec '11). Love classic risk 3.I started thread http://www.wargear.net/forum/showthread/2032/New_board_or_scenario and emailed yertle/support about wanting to design similar map with different rules, however most think the best way forward is to create scenarios for current boards. My question is would you create scenario for wargear warfare with turn based initial setup. I realise we could only play realtime but I feel this would eliminate some of the luck and be more tactical. Would we have neutrals? obviously necessary in 2p but not so in 3p. Other rules could stay the same. Could we have a cards setup that reset after a while so it doesnt keep ncreasing. upto you. The turn based initial setup was key factor. Thanks Andros
#35 of 35
7th Jan 2012 06:51
Message from TrizOz
thanks for the heads-up !!!!
#34 of 35
16th Oct 2011 20:15
Message from Gimli
wondering if you would ever tweak your AnA scenarios. The free for all choice or random seems to really favour Russia... every game that is started with choice, the pros are taking Russia (Squint Gnome and especially Falker)... USSR just seems to have the most feasible options for expanding. Japan is worst off, as they are only getting +9 while all else get +10, and since you have both their starting points on islands, they get zero growth opportunity for 3 turns- 1 to take the sea zone, 2 to move to next sea zone, 3 to attack something for a bonus. Perhaps they could have east China and have the units in a sea zone outside of Japan. maybe UK could have 2 central African +1s, so they have more places to go on the 1st turn as well. it is fun, but the odds are too high for USSR player to prevail
#33 of 35
12th May 2011 14:57
Message from AttilaTheHun
Toaster please accept surrender in this game: http://www.wargear.net/games/view/61820
#32 of 35
12th Apr 2011 12:05
Message from Yertle
Heya Toaster, just making sure you seen this board design competition, http://www.wargear.net/forum/showthread/1502p1/First_Vote_for_Map_Making_CollectiveCompetition ? Competition is 2 months to have a Pangea themed board through Dev and ready to be voted on and put together in a collection. tom's thrown in a $100 prize as well. Hope all is well and hope you can perhaps make the competition! =Yertle
#31 of 35
4th Apr 2011 14:52
Message from Yertle
Heya, just a heads up http://www.wargear.net/forum/showthread/1503/Cards_bug_on_2_player_Axis_amp;_Allies_Board Let me know if anything should be different. Thanks!
#30 of 35
25th Mar 2011 00:14
Message from hunthart09
have you put any consideration into a 1 vs 1 A&A ??? that would be awesome...
#29 of 35
1st Mar 2011 00:23
Message from Thingol
Question in regards to A&A map...what setting allows the 3 cards on the initial turn? I don't find it anywhere in the setup/initial settings. Also, I'll 2nd Ender's note below - a 1vs1 A&A game would be...awesome!!
#28 of 35
21st Feb 2011 13:08
Message from Yertle
Was just looking back through old posts on WF and seen some posts by Panda, your wife right? How's she doing?
#27 of 35
18th Feb 2011 10:14
Message from Ender
Hey Toaster... any possibility of creating a 1v1 mod for AnA? I would love to be able to controll all the allies/axis so that we can finally see who is the best!
#26 of 35
12th Feb 2011 23:18
Message from BlackDog
Is the FFA mod balanced, or just the same setup without teams?
#25 of 35
4th Feb 2011 16:01
Message from BlackDog
I'm not exactly against attack stacking, and its abundant use is why I generally win BOA games. However, when playing Russia in A&A for instance, you basically have no ability to fight Germany fairly because Germany can stack so many more attacks than you.
#24 of 35
4th Feb 2011 10:29
Message from BlackDog
Which is sort of like a problem
#23 of 35
4th Feb 2011 10:29
Message from BlackDog
So excited about A&A! Tourney? Also, I noticed that you aren't using any attack % decay, which would solve one of the major promblems with the map.
#22 of 35
17th Jan 2011 21:39
Message from Renno
I have a question about this tourney I am in ? To me me I believe I am going one against 2. ???
#21 of 35
14th Dec 2010 00:23
Message from Kjeld
What are your thoughts on Hordes of China? Is it a pass?
#20 of 35
19th Nov 2010 02:20
Message from Kjeld
Yeah, I am planning to bring it over. I've been a little pressed for time lately, but hopefully in Dec/Jan I can get some breathing room to work on that one, because I do like that map. Also, I'm enjoying the Diplomacy dev!
#19 of 35
21st Oct 2010 14:09
Message from RiskyBack
Hey Toaster! Haven't seen you around much, which makes me sad, but I am hoping that all is well and please, please tell me that you have a version of Axes & Allies ready for when the bugs get worked out of SimPlay! We really need a good strategy map. P.S. I Love Pipe Dreams!
#18 of 35
3rd Sep 2010 01:12
Message from ml10
hi, why is not possible any more to play lighting game in Wargear Warfare
#17 of 35
4th Jul 2010 20:16
Message from Genkiwi
I have noted that you are playing a game with ASHM in it. ASHM is a CHEAT, he is also the player VITO. Everyone should read this.................http://www.wargear.net/forum/showthread/939/ASHM_and_VITO....................
#16 of 35
Pages:   12   (2 in total)