When you try to add a Factory Cap of 1, it doesn't save. When you reload it reverts to None. 2+ seems to work. In abandon games, 1 should exist.
Yes
Can you elaborate Ed? I have several factory cap 1 spots on my new board and didn't have any issues saving. Maybe you have a very special type of factory manipulation you're doing?
I just set it to 1, hit save, and it reverted to None. Every time.
Are yours standard? I think that's all I've tried.
standard, autocapture, universal+N. And, as you know, I've got a ton of em.
Is it an issues of the designer vs xml editing?
That's where I was going with my question. Thanks for putting it into words Korrun.
I uploaded it into the designer, then manually changed and saved it. I tried again just before I posted today.
I'd be happy to send somebody my log-in info. I'd love for it to be fixed.
Ed, I am now seeing the same thing you are running into.
Do you previously saved 1 cap continents load correctly? I can't get them to save correctly.
I think they did, but that was over a week ago. When I went to go update one, it showed as none for cap.
I thought it had saved too until it wasn't working. I'm guessing it was never set. Can you check for my Ozy?
I figured it was a 0/1 issue.
Is that what is hurting your Bomberman map?
No, it's hurting my mario kart map. Bomberman's issue is that Universal Factories aren't triggering if neutral occupied.