At this point, just need warm bodies.
...though I suppose, upon further consideration, that a sufficiently advanced AI would also serve.
Need one more: http://www.wargear.net/games/join/592317
Continuing delayed work on the HYRULE board. Looking for anyone interested:
Traditional:
http://www.wargear.net/games/join/596185
and with the Ocarina functions:
http://www.wargear.net/games/join/596183
Still working on the Magic functions, bear with me.
Nice to see you back and working on your board Dubitty.
I'd join, but only do three day timers. You'll find that among a lot of the community your looking for. We take quick turns, but sometimes real life gets in the way and we neither want to get a skip or boot or have the site dictate our lives.
Dubitty wrote:Continuing delayed work on the HYRULE board. Looking for anyone interested:
Traditional:
http://www.wargear.net/games/join/596185
and with the Ocarina functions:
http://www.wargear.net/games/join/596183
Still working on the Magic functions, bear with me.
Zora's Domain can attack Lake Hylia? Why are there not dotted lines to show the border?
I joined Ocarina scenario.
Need a few for a team game on a simulgear board http://www.wargear.net/games/join/601979
Need a few more intrepid souls!
I'm testing out a new iteration of something I was working on a while back. Interested parties apply here:
I finally got this working functionally, so it's time to play with some things to make it fun. I implemented a first to 3 flags wins scenario and made it so that capturing the flag will automatically release the enemy team from jail. Try it out?
Digging up old stuff and seeing if I can polish and publish. Meet Hedgemaze!
Ok, last one. This one is a little tricky to understand, but here's the gist. Each player is assigned a target to assassinate. If that player dies, whoever was targeting that player gets a point (no matter who kills her). Once your target dies, you will be assigned a new target. First to 6 points wins.
I've turned off fog, so we can understand how it works, and we don't have to play to 6 :)
Remember when I said last one? I meant after that post...
2v1, quick, simple, completely unbalanced game ;)
Glad to see you back and at it Ed. I'll help once I get my game count back down
It's nice to be back into it. I'm glad you all are still here :)
Yay! Ed Nygma is back! I joined one - too busy to learn a difficult board, but I'm happy to be a warm body if you just need someone to fill a seat and don't need much thinking.
Thanks! I think you joined the right one. You don't have to join games if you don't have time. Capture the Flag isn't complicated to play, but requires some teamwork. Assassins would be a good one to just fill a seat. The only thing you'd really have to do is attack once if you have a heart. Otherwise you could just end turn. No pressure though. I can work on whichever ones fill until the others do.
I'm trying to remake a game I played when I was a kid. You play simultaneously and either, load, block, or shoot. If you shoot a player who is loading, you win.
Could use a few more volunteers for these Dev games!
http://www.wargear.net/games/join/690484
Trying out Thingol's Towers and Castles: