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  1. #1 / 114
    Factory Worker Edward Nygma
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    Hey guys,

    I simplified an over complicated map I was working on, so it's not as complicated as others have been.  I figured I'd give it its first run, but I don't know who's on anymore.  Join here if you can help out.  Thanks!

     

    http://www.wargear.net/games/join/531299


  2. #2 / 114
    Factory Worker Edward Nygma
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  3. #3 / 114
    Factory Worker Edward Nygma
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  4. #4 / 114
    Factory Worker Edward Nygma
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    http://www.wargear.net/games/join/532945

    I guess I should add descriptions...

    No continents, 1 unit card bonus, 2 starting units.  You use abandon retain gameplay to paint the board your color.  First to 70 territories wins, but all attacks lose against territories that have a unit in them.  Attack a 0 and you're fine, attack a 1 and you're dead.  Hope this fog clears...  It won't.


  5. #5 / 114
    Factory Worker Edward Nygma
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    Edward Nygma wrote:

    http://www.wargear.net/games/join/532945

    I guess I should add descriptions...

    No continents, 1 unit card bonus, 2 starting units.  You use abandon retain gameplay to paint the board your color.  First to 70 territories wins, but all attacks lose against territories that have a unit in them.  Attack a 0 and you're fine, attack a 1 and you're dead.  Hope this fog clears...  It won't.

    Just kidding....

    http://www.wargear.net/games/join/532956

    Edited Thu 22nd Sep 20:44 [history]

  6. #6 / 114
    Factory Worker Edward Nygma
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    http://www.wargear.net/games/join/532987

     

    2v1 game.  Explorers vs Dungeon Monster.  This will need balancing.


  7. #7 / 114
    Standard Member Thingol
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    I'm going to borrow your thread Nygma, for one of my board changes, if you don't mind. This is a change to one of my LOTGR scenarios, which will now utilize factories to place a unit to satellite territories around the stronghold if the controlling player owns them, at start of turn.

    Need some testers for this one -  http://www.wargear.net/games/join/533059


  8. #8 / 114
    Factory Worker Edward Nygma
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    Do it to it.


  9. #9 / 114
    Factory Worker Edward Nygma
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    The older version of 2 attempts at a Mario Kart Battle Map.

    Can't recall if it was bad or I just wanted to do more with it.

    http://www.wargear.net/games/join/533945


  10. #10 / 114
    Factory Worker Edward Nygma
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    Some old board I dug out :D

    http://www.wargear.net/games/join/533952


  11. #11 / 114
    Factory Worker Edward Nygma
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    Edward Nygma wrote:

    The older version of 2 attempts at a Mario Kart Battle Map.

    Can't recall if it was bad or I just wanted to do more with it.

    http://www.wargear.net/games/join/533945

    This is the updated version if interested:

     

    http://www.wargear.net/games/join/534018


  12. #12 / 114
    Factory Worker Edward Nygma
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    You can hide, but you can't run!

    Hide in vases and behind statues to conceal your numbers as you accumulate your army.  We all seek the same treasure.  Who can get it first?

     

    http://www.wargear.net/games/join/534989


  13. #13 / 114
    Standard Member Thingol
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    Need some testers for Silmarillion teams (4v1) play:

    http://www.wargear.net/games/join/535364


  14. #14 / 114
    Factory Worker Edward Nygma
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    It's dark at night in the garden.  It's easy to get lost in the hedgemaze.  Hope you don't bump into anything lurking in the night.  Mark enough territory as your own and I'm sure you'll get out of this alive.

    http://www.wargear.net/games/join/535439


  15. #15 / 114
    Standard Member Thingol
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    Edward Nygma wrote:

    It's dark at night in the garden.  It's easy to get lost in the hedgemaze.  Hope you don't bump into anything lurking in the night.  Mark enough territory as your own and I'm sure you'll get out of this alive.

    http://www.wargear.net/games/join/535439

    Looks like a bit of a bluffer's map.


  16. #16 / 114
    Factory Worker Edward Nygma
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    I had an unexpectedly engaging time guessing.  It's a huge gamble to lose a unit, so you have to be careful and clever.


  17. #17 / 114
    Standard Member Dubitty
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    Thingol wrote:

    I'm going to borrow your thread Nygma, for one of my board changes, if you don't mind. 

     

    I'm gonna borrow your thread too Nygma, hope that's ok.

    This is for my new Hyrule board.  Feel free to join multiple games -- most of these only need a couple more.

    Traditional scenario

    4 player http://www.wargear.net/games/join/535814
    5 player http://www.wargear.net/games/join/535815
    6 player http://www.wargear.net/games/join/535816

    Ocarina functions scenario

    4 player http://www.wargear.net/games/join/535809
    5 player http://www.wargear.net/games/join/535811
    6 player http://www.wargear.net/games/join/535818

     

    Edited Thu 13th Oct 15:05 [history]

  18. #18 / 114
    Factory Worker Edward Nygma
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    More power to ya.  This is one of the only ways I'll join games I'm not invited to.


  19. #19 / 114
    Standard Member Thingol
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    I think this should be a sticky post for future testing.


  20. #20 / 114
    Factory Worker Edward Nygma
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    How does one make a sticky thread?  I like that idea.  DEV boards only maybe?


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