Hey guys,
I simplified an over complicated map I was working on, so it's not as complicated as others have been. I figured I'd give it its first run, but I don't know who's on anymore. Join here if you can help out. Thanks!
http://www.wargear.net/games/join/532945
I guess I should add descriptions...
No continents, 1 unit card bonus, 2 starting units. You use abandon retain gameplay to paint the board your color. First to 70 territories wins, but all attacks lose against territories that have a unit in them. Attack a 0 and you're fine, attack a 1 and you're dead. Hope this fog clears... It won't.
Edward Nygma wrote:http://www.wargear.net/games/join/532945
I guess I should add descriptions...No continents, 1 unit card bonus, 2 starting units. You use abandon retain gameplay to paint the board your color. First to 70 territories wins, but all attacks lose against territories that have a unit in them. Attack a 0 and you're fine, attack a 1 and you're dead. Hope this fog clears... It won't.
Just kidding....
http://www.wargear.net/games/join/532956
http://www.wargear.net/games/join/532987
2v1 game. Explorers vs Dungeon Monster. This will need balancing.
I'm going to borrow your thread Nygma, for one of my board changes, if you don't mind. This is a change to one of my LOTGR scenarios, which will now utilize factories to place a unit to satellite territories around the stronghold if the controlling player owns them, at start of turn.
Need some testers for this one - http://www.wargear.net/games/join/533059
Do it to it.
The older version of 2 attempts at a Mario Kart Battle Map.
Can't recall if it was bad or I just wanted to do more with it.
Some old board I dug out :D
Edward Nygma wrote:The older version of 2 attempts at a Mario Kart Battle Map.
Can't recall if it was bad or I just wanted to do more with it.
This is the updated version if interested:
You can hide, but you can't run!
Hide in vases and behind statues to conceal your numbers as you accumulate your army. We all seek the same treasure. Who can get it first?
Need some testers for Silmarillion teams (4v1) play:
It's dark at night in the garden. It's easy to get lost in the hedgemaze. Hope you don't bump into anything lurking in the night. Mark enough territory as your own and I'm sure you'll get out of this alive.
Edward Nygma wrote:It's dark at night in the garden. It's easy to get lost in the hedgemaze. Hope you don't bump into anything lurking in the night. Mark enough territory as your own and I'm sure you'll get out of this alive.
Looks like a bit of a bluffer's map.
I had an unexpectedly engaging time guessing. It's a huge gamble to lose a unit, so you have to be careful and clever.
Thingol wrote:I'm going to borrow your thread Nygma, for one of my board changes, if you don't mind.
I'm gonna borrow your thread too Nygma, hope that's ok.
This is for my new Hyrule board. Feel free to join multiple games -- most of these only need a couple more.
Traditional scenario
4 player http://www.wargear.net/games/join/535814
5 player http://www.wargear.net/games/join/535815
6 player http://www.wargear.net/games/join/535816
Ocarina functions scenario
4 player http://www.wargear.net/games/join/535809
5 player http://www.wargear.net/games/join/535811
6 player http://www.wargear.net/games/join/535818
More power to ya. This is one of the only ways I'll join games I'm not invited to.
I think this should be a sticky post for future testing.
How does one make a sticky thread? I like that idea. DEV boards only maybe?