A really good board which is a better expansion to the original. The addition of Supercontinents scoping an overall region adds a twist that allows for a better strategic outcome on what should be prioritized.
It does have a bit of a flaw: Seat 1 in 2 player duels often has an advantage, albeit not a huge one (about 63% of the time) which most of the time boils down to getting lucky with first turn continent bonuses. You could end up with 21 units from getting both Continental USA and Western Europe, which is an instant nail in the coffin for Seat 2.
But the real reason its 9 stars for me is the very wonderful synergy with large player games. The winner can easily come from anywhere from the map, EVEN while bunkering in 1 or 2 territories, and thanks to the card scale progression (which ends at a comfortable 51 in this map), strategic aggressiveness can often win you the game. Many times i have seen beautiful gameplay on 16 player games that won the game by strategically pinpointing the location of everyone on the map.
It's simplistic yet also strategic, it's enjoyable.
I would consider this as one of the standard boards on the site. More countries create an environment that requires more strategy and can sustain more players at the same time.