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Board Description~ Wargear & Sons ~ Scenario 2: "Scales and Chords" By: Miles Teg If you need assistance with this board's strategy, an illustrated guide can be found here: http://www.wargear.net/forum/showthread/3218plast/Wargear_amp;_Sons#36471 Attacks: Attack any key touching your key on either side. You can also attack up or down to any octave of the same key that you're on (IE: C1 to C2) PLUS attack dice are increased by 1 (IE: A1 to A2 = +1 attack... C3 to C1 = +1 attack). Bonus Structure: Any Major Scale (1 octave) = +5 Any Major Chord (Any Inversion) = +2 Cards: Cards start at 1 and increase by 1 until they reach 10, then they reset. You may hold a maximum of 7 cards. Other Info: "Return to attack from fortify" is turned ON. A maximum of 10 units can be stored in reserve. Gameplay Settings
Team Settings
Cards
Bonuses, Limits and Dice
Initial Setup
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Board Description~ Wargear & Sons ~ Scenario 3: "Cadence Chaos" By: Miles Teg This scenario is complicated! I recommend getting started on the first two scenarios before attempting this one unless you consider yourself to be competent with dominant 7 chords and other basic music theory. If you need assistance with this board's strategy, an illustrated guide can be found here: http://www.wargear.net/forum/showthread/3218plast/Wargear_amp;_Sons#36471 Authentic-Cadence Auto-Capture: Holding any root position V7 chord will automatically capture all roots of that scale. (IE: if you have G-B-D-F [V7 of C], you will automatically capture all of the Cs on the board at the beginning of your turn.) Attacks: Attack any key touching your key on either side. You can also attack up or down to any octave of the same key that you're on (IE: C1 to C2) PLUS attack dice are increased by 1 (IE: A1 to A2 = +1 attack... C3 to C1 = +1 attack) Bonus Structure: Any Major Scale (1 octave) = +5 Any Major Chord (Any Inversion) = +2 Cards: Cards start at 1 and increase by 1 until they reach 10, then they reset. You may hold a maximum of 7 cards. Other Info: "Return to attack from fortify" is turned ON. A maximum of 10 units can be stored in reserve. Gameplay Settings
Team Settings
Cards
Bonuses, Limits and Dice
Initial Setup
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