184 Open Daily games
0 Open Realtime games
  • Status: Live
  • Version: 1.0
  • Designer: Toaster
  • Rating:
  • Rating Score: 5.15 out of 10 [26 ratings]
  • Difficulty: Beginner
  • Created Date: 18th Feb 2010
  • Release Date: 24th Feb 2010
  • Games Played: 654

Design Information
Territories 3
Continents 5
Advanced Features Capitals
 
Board Settings
Gameplay Turn Based
Available Players
2
Card Sets Worth Off
Territory Selection Automatic
Unit Placement Automatic
Starting Setup Scenario based
Capital Cities On
Teamplay Enabled
Fog Setting Heavy
Fog Override Enabled
Open Games 0
 
Cards
Troops
Tanks
Planes
Wild
Seat Color Team Starting Cards Starting Bonus Win Condition
1 Sunburned Default
2 Blue-Man Group Default
3 Jaundice Default
4 Too much Pepto Default
5 Martian Default
6 Neptunian Default
7 Light Skin Default
8 Dark Skin Default

Board Description

Hunger strikes! and you decide that the only sensible way to curb your screaming appetite is by bacon. Of course you're no pansy, so a simple one or two pieces of bacon really won't quite cut it; no you need the whole package. Out of the frying pan, hot and ready, sits a whole plate of that wonderful greasy goodness. Suddenly, your front door bursts open and in charges your next door neighbor. Looks like you've left your window open and the heavenly aroma of salted, smoked pork was too much for the poor guy to bear and it turned him into a viciously salivating, single-minded animal. He must get that bacon! In fear of losing your prize, the animal instincts kick in to overdrive and a low primal growl eminates from the back of your throat, as your lips pull back to form a menacing grimace. The two of you face off; hovering over the plate of bacon, gently cirlcing to each try and achieve better ground.

Only one of you is going to make it out of this intact; and it's not going to be the bacon.

Gameplay:

It's real simple here guys, you've got two hands and some bacon. The bacon is a Capital, so if you take it and lose it, you're out of the game.

That's it. Have fun.

Gameplay Settings

Gameplay TypeTurn Based
Return to unit placement from attackOff
Return to attack after fortifyOff
Number of attacks allowedUnlimited
Number of fortifies allowed1
Multiple attacksOn
Allow fortificationBordered
Allow abandonment of territoriesOff
Abandoned territories revert to neutralNever
Fog typeHeavy
Allow override of fog settingYes
Game historyShow

Team Settings

Teamplay EnabledYes
Team VisionOn
Team Unit PlacementOff
Team Unit TransferOff
Team Factory ProductionOff

Cards

CardsOff
Card CaptureOn
Maximum number of cards allowed5
Card values
Must capture non-empty territory to earn cardOn
Card deckA:18 B:18 C:18 W:2

Bonuses, Limits and Dice

Grant 1 unit per x territories owned3
Minimum bonus units per turn3
Elimination bonus0
Capturing of reserves on eliminationOn
Maximum reserve units0
Maximum units per territoryUnlimited
Auto Assign FactoriesOff
Number of sides on Attacker's Dice6
Number of sides on Defender's Dice6

Initial Setup

Initial setupSetup based
Lock seat colorsOff
Lock seat orderOff
Lock starting bonus to:Color
Allow seat selectionNone
Capital citiesOn
Capital city captureOn
Capital city unit assimilation %0
Destroy unallocated CapitalsOff
Number of units per Territory3
Territory selectionAutomatic
Unit placementAutomatic
Neutral countLow
Neutral Factories
Use team names defined in ColorsOff
Allow players to choose seats / teamsNone