86 Open Daily games
1 Open Realtime game
  • Status: Live
  • Version: 2.0
  • Designer: Yertle
  • Rating:
  • Rating Score: 7.40 out of 10 [10 ratings]
  • Difficulty: Beginner
  • Created Date: 14th Oct 2010
  • Release Date: 16th Mar 2010
  • Games Played: 199

Design Information
Territories 46
Continents 11
Advanced Features
 
Board Settings
Gameplay Turn Based
Available Players
2 3 4 5
6 7 8
Card Sets Worth 4,5,6,7,8,9,10
Territory Selection Simultaneous
Unit Placement Automatic
Starting Setup Scenario based
Capital Cities Off
Teamplay Enabled
Fog Setting None
Fog Override Enabled
Open Games 0
 
Cards
Control Troops
Control Time
Control Travel
Wild
Seat Color Team Starting Cards Starting Bonus Win Condition
1 Blue Default
2 Green Default
3 Black Default
4 Yellow Default
5 Lime Default
6 Purple Default
7 Orange Default
8 Red Default
9 Pink Default
10 Navy Default

Board Description

Pluto 2210: Default

Pluto 2210 - At the edge of the galaxy humans have traveled to get away from the Earth life. Striving to form a Utopia, war has broken out on the planet and only you can bring humanity back together!

Sides of the map border each other (bottom to top do not)! Territory selection is Simultaneous. Return to Unit Placement from Attack is enabled and Fortify to any owned territory is allowed.

Thanks!

=Yertle

Gameplay Settings

Gameplay TypeTurn Based
Return to unit placement from attackOn
Return to attack after fortifyOff
Number of attacks allowedUnlimited
Number of fortifies allowed2
Multiple attacksOn
Allow fortificationOwned
Allow abandonment of territoriesOff
Abandoned territories revert to neutralImmediately
Fog typeNone
Allow override of fog settingYes
Game historyShow

Team Settings

Teamplay EnabledYes
Team VisionOn
Team Unit PlacementOn
Team Unit TransferOn
Team Factory ProductionOff

Cards

CardsOn
Card CaptureOn
Maximum number of cards allowed5
Card values4,5,6,7,8,9,10,11,12,13,14
Must capture non-empty territory to earn cardOn
Card deckA:14 B:14 C:14 W:2

Bonuses, Limits and Dice

Grant 1 unit per x territories owned4
Minimum bonus units per turn3
Elimination bonus0
Capturing of reserves on eliminationOn
Maximum reserve units0
Maximum units per territoryUnlimited
Auto Assign FactoriesOff
Number of sides on Attacker's Dice6
Number of sides on Defender's Dice6

Initial Setup

Initial setupSetup based
Lock seat colorsOff
Lock seat orderOff
Lock starting bonus to:Color
Allow seat selectionNone
Number of units per Territory3
Territory selectionSimultaneous
Unit placementAutomatic
Neutral countLow
Neutral Factories
Use team names defined in ColorsOff
Allow players to choose seats / teamsNone

Design Information
Territories 46
Continents 11
Advanced Features
 
Board Settings
Gameplay Turn Based
Available Players
2 3 4 5
6 7 8
Card Sets Worth 4,5,6,7,8,9,10
Territory Selection Automatic
Unit Placement Automatic
Starting Setup Scenario based
Capital Cities Off
Teamplay Enabled
Fog Setting None
Fog Override Enabled
Open Games 0
 
Cards
Control Troops
Control Time
Control Travel
Wild
Seat Color Team Starting Cards Starting Bonus Win Condition
1 Blue Default
2 Green Default
3 Black Default
4 Yellow Default
5 Lime Default
6 Purple Default
7 Orange Default
8 Red Default
9 Pink Default
10 Navy Default

Board Description

Pluto 2210: Slug

Pluto 2210 - At the edge of the galaxy humans have traveled to get away from the Earth life. Striving to form a Utopia, war has broken out on the planet and only you can bring humanity back together!

Sides of the map border each other (bottom to top do not)! Return to Unit Placement from Attack is enabled and Fortify to any owned territory is allowed.

In this scenario territory selection is automatic, abandon with territory retain is enabled, and attack dice are set to 6 sided while defend dice are set to 7 sided!

Thanks!

=Yertle

Gameplay Settings

Gameplay TypeTurn Based
Return to unit placement from attackOn
Return to attack after fortifyOff
Number of attacks allowedUnlimited
Number of fortifies allowed2
Multiple attacksOn
Allow fortificationOwned
Allow abandonment of territoriesOn
Abandoned territories revert to neutralNever
Fog typeNone
Allow override of fog settingYes
Game historyShow

Team Settings

Teamplay EnabledYes
Team VisionOn
Team Unit PlacementOn
Team Unit TransferOn
Team Factory ProductionOff

Cards

CardsOn
Card CaptureOn
Maximum number of cards allowed5
Card values4,5,6,7,8,9,10,11,12,13,14
Must capture non-empty territory to earn cardOn
Card deckA:14 B:14 C:14 W:2

Bonuses, Limits and Dice

Grant 1 unit per x territories owned4
Minimum bonus units per turn3
Elimination bonus0
Capturing of reserves on eliminationOn
Maximum reserve units0
Maximum units per territoryUnlimited
Auto Assign FactoriesOff
Number of sides on Attacker's Dice6
Number of sides on Defender's Dice7

Initial Setup

Initial setupSetup based
Lock seat colorsOff
Lock seat orderOff
Lock starting bonus to:Color
Allow seat selectionNone
Number of units per Territory3
Territory selectionAutomatic
Unit placementAutomatic
Neutral countLow
Neutral Factories
Use team names defined in ColorsOff
Allow players to choose seats / teamsNone