123 Open Daily games
1 Open Realtime game
  • Status: Live
  • Version: 2.0
  • Designer: Kjeld
  • Rating:
  • Rating Score: 7.85 out of 10 [41 ratings]
  • Difficulty: Beginner
  • Created Date: 25th Mar 2010
  • Release Date: 4th Mar 2010
  • Games Played: 858

Design Information
Territories 49
Continents 49
Advanced Features
 
Board Settings
Gameplay Turn Based
Available Players
2 3 4 5
6 7 8
Card Sets Worth Off
Territory Selection Automatic
Unit Placement Automatic
Starting Setup Scenario based
Capital Cities Off
Teamplay Enabled
Fog Setting Medium
Fog Override Enabled
Open Games 1 [View]
 
Cards
There
Are
No Cards
Wild
Seat Color Team Starting Cards Starting Bonus Win Condition

Board Description

Hordes of Africa

Fight across a modern map of Africa using the Hordes gameplay style: each territory you control that is completely surrounded by other territories that you also control grants you +1. Otherwise there are no bonuses.

Miscellaneous notes:

  • Minimum bonus of +5
  • 20 units allowed in reserve
  • Unit cap of 15 on all territories
  • Maximum number of attacks per turn is set to 9
  • Medium fog is turned on (override allowed)
  • Return to placement from attack and return to attack from fortify are allowed
  • 15 unit elimination bonus
  • No cards
  • The Gambia, Madagascar, and Lesotho all start out as neutral territories with 2 units
  • Gameplay Settings

    Gameplay TypeTurn Based
    Return to unit placement from attackOn
    Return to attack after fortifyOn
    Number of attacks allowed9
    Number of fortifies allowed3
    Multiple attacksOn
    Allow fortificationBordered
    Allow abandonment of territoriesOff
    Abandoned territories revert to neutralImmediately
    Fog typeMedium
    Allow override of fog settingYes
    Game historyShow

    Team Settings

    Teamplay EnabledYes
    Team VisionOn
    Team Unit PlacementOff
    Team Unit TransferOn
    Team Factory ProductionOff

    Cards

    CardsOff
    Card CaptureOn
    Maximum number of cards allowed5
    Card values
    Must capture non-empty territory to earn cardOn
    Card deckA:18 B:18 C:18 W:2

    Bonuses, Limits and Dice

    Grant 1 unit per x territories ownedDisabled
    Minimum bonus units per turn5
    Elimination bonus15
    Capturing of reserves on eliminationOn
    Maximum reserve units20
    Maximum units per territory15
    Auto Assign FactoriesOff
    Number of sides on Attacker's Dice6
    Number of sides on Defender's Dice6

    Initial Setup

    Initial setupSetup based
    Lock seat colorsOff
    Lock seat orderOff
    Lock starting bonus to:Color
    Allow seat selectionNone
    Number of units per Territory3
    Territory selectionAutomatic
    Unit placementAutomatic
    Neutral countNone
    Neutral Factories
    Use team names defined in ColorsOff
    Allow players to choose seats / teamsNone