65 Open Daily games
0 Open Realtime games
  • Status: Live
  • Version: 3.0
  • Designer: ratsy
  • Rating:
  • Rating Score: 8.25 out of 10 [4 ratings]
  • Difficulty: Beginner
  • Created Date: 1st Jan 2016
  • Release Date: 28th Oct 2012
  • Games Played: 80

Design Information
Territories 26
Continents 16
Advanced Features
 
Board Settings
Gameplay Turn Based
Available Players
3 4 5 6
7 8 9 10
11 12
Card Sets Worth 4,5,6,7,8,9,10
Territory Selection Automatic
Unit Placement Automatic
Starting Setup Random
Capital Cities Off
Teamplay Enabled
Fog Setting Medium
Fog Override Enabled
Open Games 0
 
Cards
Motif
Pattern
Subject
Wild
Seat Color Team Starting Cards Starting Bonus Win Condition

Board Description

Escherdiles

The tesselated reptiles are hordes style bonus, not including the two that are only half real. (+1 army for any reptile and all it's surrounding reptiles)

No return to Placement/fortify.

All territories with a black shape in them attack others with the same shape -- With the exception of the checkmarks; they indicate that the canvas connects to any territory with a check mark by it.

Content Bonuses:

+3 Plant and JB (Planter)

+3 Reference and Drink (Good Night In)

+3 Snuff and Matches (Bad Habits)

+2 Novel (Good Read)

+2 Dodecahedron (Basic Building Block)

+2 Canvas (Canvas)

Enjoy the Brilliance of MC Esher.

Gameplay Settings

Gameplay TypeTurn Based
Return to unit placement from attackOff
Return to attack after fortifyOff
Number of attacks allowedUnlimited
Number of fortifies allowed2
Multiple attacksOn
Allow fortificationBordered
Allow abandonment of territoriesOff
Abandoned territories revert to neutralImmediately
Fog typeMedium
Allow override of fog settingYes
Game historyShow

Team Settings

Teamplay EnabledYes
Team VisionOn
Team Unit PlacementOn
Team Unit TransferOn
Team Factory ProductionOn

Cards

CardsOn
Card CaptureOn
Maximum number of cards allowed5
Card values4,5,6,7,8,9,10,11,12,13,14
Must capture non-empty territory to earn cardOn
Card deckA:18 B:18 C:18 W:2

Bonuses, Limits and Dice

Grant 1 unit per x territories owned2
Minimum bonus units per turn3
Elimination bonus3
Capturing of reserves on eliminationOn
Maximum reserve unitsUnlimited
Maximum units per territoryUnlimited
Auto Assign Factories
Number of sides on Attacker's Dice6
Number of sides on Defender's Dice6

Initial Setup

Initial setupRandom
Number of units per Territory3
Territory selectionAutomatic
Unit placementAutomatic
Neutral countNone
Neutral Factories
Use team names defined in ColorsOff
Allow players to choose seats / teamsNone