The object of the game is to be the first player with no units on the grid.
Connect 3 territories vertically or horizantally to remove all units in the territories at the beginning of your next turn.
Once your last units have been removed the game happens as follows:
You have one turn where it may look like you have no units on the board, but you actually had the last few that disappeared. On your next turn you will get one unit in the bottom right corner which you will use to attack the victory territory. Once you own the victory territory it cannot be taken from you. On the beginning of the turn after you take the victory territory you will win the game.
2 attacks per turn, perfect attack dice, 1 unit to place per turn.
No territories will be emptied on each player's first turn.
Special Thanks to Ozyman for helping out with the XML continent entry.