175 Open Daily games
0 Open Realtime games
  • Rating:
  • Rating Score: 7.83 out of 10 [18 ratings]
  • Difficulty: Intermediate
  • Created Date: 27th Aug 2011
  • Release Date: 8th Mar 2010
  • Games Played: 255

Design Information
Territories 120
Continents 183
Advanced Features One-way Borders
Border Modifiers
 
Board Settings
Gameplay Turn Based
Available Players
2 3 4 6
8 12
Card Sets Worth 4,5,6,7,8,9,10
Territory Selection Automatic
Unit Placement Automatic
Starting Setup Scenario based
Capital Cities Off
Teamplay Enabled
Fog Setting Light
Fog Override Enabled
Open Games 0
 
Cards
Jay Gould
J.P. Morgan
John D. Rockefeller
Wild
Seat Color Team Starting Cards Starting Bonus Win Condition
1 Red Default Default
2 Green Default Default
3 Blue Default Default
4 Orange Default Default
5 Purple Default Default
6 White Default Default
7 Cyan Default Default
8 Lime Default Default
9 Pink Default Default
10 Yellow Default Default
11 Navy Default Default
12 Brown Default Default
13 Violet Default Default
14 Khaki Default Default
15 SkyBlue Default Default
16 Grey Default Default

Board Description

Welcome to Capitalism!

This map is intended for 2, 3, 4, 6 or 12 players.

The property tax is worth +5, but provides a -1 if you also control a monopoly on the south side of the board, -2 for the west side, -3 for the north side and -4 for the east side.

Income tax is worth +5, but provides a -1 for each house, industry, and commercial building you own.

If you control both tax territories you get an additonal +10.

The dice are as follows:

Moving 2 or 12 spaces the dice are 5v9

Moving 3, 4, 5, 9, 10, or 11 spaces the dice are 9v12

Moving 6, 7, or 8 spaces the dice are 5v5

The game begins with simultaneous territory selection.

Cards increase by 1.

Bonuses are marked along the side.

If you get knocked off the board, you may return via the Central Bank to the Tax Territories.

Gameplay Settings

Gameplay TypeTurn Based
Return to unit placement from attackOff
Return to attack after fortifyOff
Number of attacks allowedUnlimited
Number of fortifies allowed2
Multiple attacksOn
Allow fortificationBordered
Allow abandonment of territoriesOff
Abandoned territories revert to neutralNever
Fog typeLight
Allow override of fog settingYes
Game historyShow

Team Settings

Teamplay EnabledYes
Team VisionOn
Team Unit PlacementOff
Team Unit TransferOff
Team Factory ProductionOff

Cards

CardsOn
Card CaptureOn
Maximum number of cards allowed5
Card values4,5,6,7,8,9,10,11,12,13,14
Must capture non-empty territory to earn cardOn
Card deckA:18 B:18 C:18 W:2

Bonuses, Limits and Dice

Grant 1 unit per x territories owned5
Minimum bonus units per turn3
Elimination bonus10
Capturing of reserves on eliminationOn
Maximum reserve unitsUnlimited
Maximum units per territoryUnlimited
Auto Assign Factories
Number of sides on Attacker's Dice6
Number of sides on Defender's Dice6

Initial Setup

Initial setupSetup based
Lock seat colorsOff
Lock seat orderOff
Lock starting bonus to:Color
Allow seat selectionNone
Number of units per Territory3
Territory selectionAutomatic
Unit placementAutomatic
Neutral countNone
Neutral Factories
Use team names defined in ColorsOff
Allow players to choose seats / teamsNone