146 Open Daily games
2 Open Realtime games
  • Rating:
  • Rating Score: 6.81 out of 10 [16 ratings]
  • Difficulty: Intermediate
  • Created Date: 18th Jul 2011
  • Release Date: 12th Mar 2011
  • Games Played: 1305

Design Information
Territories 30
Continents 8
Advanced Features Border Modifiers
 
Board Settings
Gameplay Turn Based
Available Players
2
Card Sets Worth 2,3,4,2,3,4,2
Territory Selection Automatic
Unit Placement Automatic
Starting Setup Scenario based
Capital Cities Off
Teamplay Disabled
Fog Setting Light
Fog Override Enabled
Open Games 0
 
Cards
Double Dice
Cup
Dice
Wild
Seat Color Team Starting Cards Starting Bonus Win Condition
1 Brown Default Default
2 Black Default Default

Board Description

Welcome to Backgammon.

You can attack from the top of each stack to the bottom of each partnering stack. And the bottom of each stack can attack to the top of each partnering stack. The two stacks on each end can attack the opposite stack on the board. Although the two (2) stacks attack at a significant disadvantage, 3v6.

Bonuses are had by obtaining each stack on the board.

There are a limited number of attacks (8) and fortifies (2) per turn so beware of how you use them.

The card count has been modified to all for quicker trade ins. The card count is as follow A (18), B (18), C (18), Wild (12). And the trade in value has been modified to 2,3,4,2,3,4,... You can also hold up to five cards before a trade in.

You may return to attack after fortify. And you may keep up to 10 units in reserve.

Enjoy!

Gameplay Settings

Gameplay TypeTurn Based
Return to unit placement from attackOff
Return to attack after fortifyOn
Number of attacks allowed8
Number of fortifies allowed2
Multiple attacksOn
Allow fortificationConnected
Allow abandonment of territoriesOff
Abandoned territories revert to neutralImmediately
Fog typeLight
Allow override of fog settingYes
Game historyShow

Team Settings

Teamplay EnabledNo
Team VisionOn
Team Unit PlacementOff
Team Unit TransferOff
Team Factory ProductionOff

Cards

CardsOn
Card CaptureOff
Maximum number of cards allowed5
Card values2,3,4,2,3,4,2,3,4,2,2
Must capture non-empty territory to earn cardOn
Card deckA:18 B:18 C:18 W:12

Bonuses, Limits and Dice

Grant 1 unit per x territories owned4
Minimum bonus units per turn2
Elimination bonus0
Capturing of reserves on eliminationOff
Maximum reserve units10
Maximum units per territory20
Auto Assign FactoriesOff
Number of sides on Attacker's Dice6
Number of sides on Defender's Dice6

Initial Setup

Initial setupSetup based
Lock seat colorsOn
Lock seat orderOn
Lock starting bonus to:Seat
Allow seat selectionNone
Number of units per Territory2
Territory selectionAutomatic
Unit placementAutomatic
Neutral countNone
Neutral Factories
Use team names defined in ColorsOff
Allow players to choose seats / teamsNone

Design Information
Territories 30
Continents 30
Advanced Features Border Modifiers
 
Board Settings
Gameplay Turn Based
Available Players
2 3 4
Card Sets Worth 2,3,4,2,3,4,2
Territory Selection Automatic
Unit Placement Automatic
Starting Setup Scenario based
Capital Cities Off
Teamplay Disabled
Fog Setting Light
Fog Override Enabled
Open Games 0
 
Cards
Double Dice
Cup
Dice
Wild
Seat Color Team Starting Cards Starting Bonus Win Condition
1 Brown 3 Default
2 White 3 Default
3 Black 3 Default
4 Blue 3 Default

Board Description

Welcome to Backgammon.

You will start with 3 bonus armies on your first turn.

You can attack from the top of each stack to the bottom of each partnering stack. And the bottom of each stack can attack to the top of each partnering stack. The two stacks on each end can attack the opposite stack on the board.

Bonuses are had by obtaining adjoining pieces.

There are a limited number of attacks (8) and fortifies (2) per turn so beware of how you use them.

The card count has been modified to all for quicker trade ins. The card count is as follow A (18), B (18), C (18), Wild (12). And the trade in value has been modified to 2,3,4,2,3,4,... You can also hold up to five cards before a trade in.

You may return to attack after fortify. And you may keep up to 10 units in reserve.

Enjoy!

Gameplay Settings

Gameplay TypeTurn Based
Return to unit placement from attackOff
Return to attack after fortifyOn
Number of attacks allowed8
Number of fortifies allowed2
Multiple attacksOn
Allow fortificationConnected
Allow abandonment of territoriesOff
Abandoned territories revert to neutralImmediately
Fog typeLight
Allow override of fog settingYes
Game historyShow

Team Settings

Teamplay EnabledNo
Team VisionOn
Team Unit PlacementOff
Team Unit TransferOff
Team Factory ProductionOff

Cards

CardsOn
Card CaptureOff
Maximum number of cards allowed5
Card values2,3,4,2,3,4,2,3,4,2,2
Must capture non-empty territory to earn cardOn
Card deckA:18 B:18 C:18 W:12

Bonuses, Limits and Dice

Grant 1 unit per x territories owned4
Minimum bonus units per turn2
Elimination bonus0
Capturing of reserves on eliminationOff
Maximum reserve units10
Maximum units per territory20
Auto Assign FactoriesOff
Number of sides on Attacker's Dice6
Number of sides on Defender's Dice6

Initial Setup

Initial setupSetup based
Lock seat colorsOn
Lock seat orderOn
Lock starting bonus to:Seat
Allow seat selectionNone
Number of units per Territory2
Territory selectionAutomatic
Unit placementAutomatic
Neutral countNone
Neutral Factories
Use team names defined in ColorsOff
Allow players to choose seats / teamsNone