180 Open Daily games
2 Open Realtime games
  • Status: Retired
  • Version: 4.0
  • Designer: Ozyman
  • Rating:
  • Rating Score: 7.55 out of 10 [11 ratings]
  • Difficulty: Beginner
  • Created Date: 27th Jul 2020
  • Release Date: 11th Oct 2012
  • Games Played: 0

Design Information
Territories 20
Continents 20
Advanced Features View Only Borders
 
Board Settings
Gameplay Turn Based
Available Players
2 3 4
Card Sets Worth 4,6,8,10,12,14,16
Territory Selection Automatic
Unit Placement Automatic
Starting Setup Random
Capital Cities Off
Teamplay Enabled
Fog Setting Medium
Fog Override Enabled
Open Games 0
 
Cards
Tank
Plane
Dinosaur
Wild
Seat Color Team Starting Cards Starting Bonus Win Condition
1 Timmy 2 Default
2 Sally 4 Default
3 Bobby 4 Default
4 Billy 5 Default
5 Susie 5 Default
6 Betty 5 Default
7 Jamie 6 Default
8 Sam 6 Default
9 Alex 6 Default
10 Jessie 6 Default
11 Johnny 7 Default
12 Joey 7 Default
13 Mandy 7 Default
14 Missy 7 Default
15 Jessie 7 Default
16 Danny 8 Default

Board Description

Everyone has brought their LEGO bricks over to play with. But now they are all mixed up in a big pile and the arguments are starting over what belongs to who. Well, I know one thing for sure, I'm not going to let those other brats go home with *MY* LEGO!

  • Horde style contents (i.e. get +1 for every brick you control if you also control all its adjacent bricks).
  • Return to attack from fortify with 3 fortifies for maps smaller than 20x20, and 4 fortifies for larger maps.
  • Medium Fog, but each brick can see not just its immediate neighbors, but 2 border further for maps smaller than 20x20 and 3 further for larger maps.
  • Each brick is limited in the # of units it can hold. Smaller bricks hold less units than bigger bricks:
  • Brick...Max Units

    1x2........10

    1x4........15

    2x2........15

    2x4........25

    (i.e. 5+ 5/2*width*height)

    Gameplay Settings

    Gameplay TypeTurn Based
    Return to unit placement from attackOff
    Return to attack after fortifyOn
    Number of attacks allowedUnlimited
    Number of fortifies allowed4
    Multiple attacksOn
    Allow fortificationConnected
    Allow abandonment of territoriesOff
    Abandoned territories revert to neutralImmediately
    Fog typeMedium
    Allow override of fog settingYes
    Game historyShow

    Team Settings

    Teamplay EnabledYes
    Team VisionOn
    Team Unit PlacementOn
    Team Unit TransferOn
    Team Factory ProductionOff

    Cards

    CardsOn
    Card CaptureOn
    Maximum number of cards allowed5
    Card values4,6,8,10,12,14,16,18,20,22,24
    Must capture non-empty territory to earn cardOn
    Card deckA:18 B:18 C:18 W:2

    Bonuses, Limits and Dice

    Grant 1 unit per x territories owned4
    Minimum bonus units per turn4
    Elimination bonus10
    Capturing of reserves on eliminationOn
    Maximum reserve units0
    Maximum units per territoryUnlimited
    Auto Assign Factories
    Number of sides on Attacker's Dice6
    Number of sides on Defender's Dice6

    Initial Setup

    Initial setupRandom
    Number of units per Territory3
    Territory selectionAutomatic
    Unit placementAutomatic
    Neutral countLow
    Neutral Factories
    Use team names defined in ColorsOff
    Allow players to choose seats / teamsNone

    Design Information
    Territories 26
    Continents 26
    Advanced Features View Only Borders
     
    Board Settings
    Gameplay Turn Based
    Available Players
    2 3 4 5
    Card Sets Worth 4,6,8,10,12,14,16
    Territory Selection Automatic
    Unit Placement Automatic
    Starting Setup Random
    Capital Cities Off
    Teamplay Enabled
    Fog Setting Medium
    Fog Override Enabled
    Open Games 0
     
    Cards
    Tank
    Plane
    Dinosaur
    Wild
    Seat Color Team Starting Cards Starting Bonus Win Condition
    1 Timmy 2 Default
    2 Sally 4 Default
    3 Bobby 4 Default
    4 Billy 5 Default
    5 Susie 5 Default
    6 Betty 5 Default
    7 Jamie 6 Default
    8 Sam 6 Default
    9 Alex 6 Default
    10 Jessie 6 Default
    11 Johnny 7 Default
    12 Joey 7 Default
    13 Mandy 7 Default
    14 Missy 7 Default
    15 Jessie 7 Default
    16 Danny 8 Default

    Board Description

    Everyone has brought their LEGO bricks over to play with. But now they are all mixed up in a big pile and the arguments are starting over what belongs to who. Well, I know one thing for sure, I'm not going to let those other brats go home with *MY* LEGO!

  • Horde style contents (i.e. get +1 for every brick you control if you also control all its adjacent bricks).
  • Return to attack from fortify with 3 fortifies for maps smaller than 20x20, and 4 fortifies for larger maps.
  • Medium Fog, but each brick can see not just its immediate neighbors, but 2 border further for maps smaller than 20x20 and 3 further for larger maps.
  • Each brick is limited in the # of units it can hold. Smaller bricks hold less units than bigger bricks:
  • Brick...Max Units

    1x2........10

    1x4........15

    2x2........15

    2x4........25

    (i.e. 5+ 5/2*width*height)

    Gameplay Settings

    Gameplay TypeTurn Based
    Return to unit placement from attackOff
    Return to attack after fortifyOn
    Number of attacks allowedUnlimited
    Number of fortifies allowed4
    Multiple attacksOn
    Allow fortificationConnected
    Allow abandonment of territoriesOff
    Abandoned territories revert to neutralImmediately
    Fog typeMedium
    Allow override of fog settingYes
    Game historyShow

    Team Settings

    Teamplay EnabledYes
    Team VisionOn
    Team Unit PlacementOn
    Team Unit TransferOn
    Team Factory ProductionOff

    Cards

    CardsOn
    Card CaptureOn
    Maximum number of cards allowed5
    Card values4,6,8,10,12,14,16,18,20,22,24
    Must capture non-empty territory to earn cardOn
    Card deckA:18 B:18 C:18 W:2

    Bonuses, Limits and Dice

    Grant 1 unit per x territories owned4
    Minimum bonus units per turn4
    Elimination bonus10
    Capturing of reserves on eliminationOn
    Maximum reserve units0
    Maximum units per territoryUnlimited
    Auto Assign Factories
    Number of sides on Attacker's Dice6
    Number of sides on Defender's Dice6

    Initial Setup

    Initial setupRandom
    Number of units per Territory3
    Territory selectionAutomatic
    Unit placementAutomatic
    Neutral countLow
    Neutral Factories
    Use team names defined in ColorsOff
    Allow players to choose seats / teamsNone

    Design Information
    Territories 14
    Continents 14
    Advanced Features View Only Borders
     
    Board Settings
    Gameplay Turn Based
    Available Players
    2 3
    Card Sets Worth 4,6,8,10,12,14,16
    Territory Selection Automatic
    Unit Placement Automatic
    Starting Setup Random
    Capital Cities Off
    Teamplay Enabled
    Fog Setting Medium
    Fog Override Enabled
    Open Games 0
     
    Cards
    Tank
    Plane
    Dinosaur
    Wild
    Seat Color Team Starting Cards Starting Bonus Win Condition
    1 Timmy 2 Default
    2 Sally 4 Default
    3 Bobby 4 Default
    4 Billy 5 Default
    5 Susie 5 Default
    6 Betty 5 Default
    7 Jamie 6 Default
    8 Sam 6 Default
    9 Alex 6 Default
    10 Jessie 6 Default
    11 Johnny 7 Default
    12 Joey 7 Default
    13 Mandy 7 Default
    14 Missy 7 Default
    15 Jessie 7 Default
    16 Danny 8 Default

    Board Description

    Everyone has brought their LEGO bricks over to play with. But now they are all mixed up in a big pile and the arguments are starting over what belongs to who. Well, I know one thing for sure, I'm not going to let those other brats go home with *MY* LEGO!

  • Horde style contents (i.e. get +1 for every brick you control if you also control all its adjacent bricks).
  • Return to attack from fortify with 3 fortifies for maps smaller than 20x20, and 4 fortifies for larger maps.
  • Medium Fog, but each brick can see not just its immediate neighbors, but 2 border further for maps smaller than 20x20 and 3 further for larger maps.
  • Each brick is limited in the # of units it can hold. Smaller bricks hold less units than bigger bricks:
  • Brick...Max Units

    1x2........10

    1x4........15

    2x2........15

    2x4........25

    (i.e. 5+ 5/2*width*height)

    Gameplay Settings

    Gameplay TypeTurn Based
    Return to unit placement from attackOff
    Return to attack after fortifyOn
    Number of attacks allowedUnlimited
    Number of fortifies allowed4
    Multiple attacksOn
    Allow fortificationConnected
    Allow abandonment of territoriesOff
    Abandoned territories revert to neutralImmediately
    Fog typeMedium
    Allow override of fog settingYes
    Game historyShow

    Team Settings

    Teamplay EnabledYes
    Team VisionOn
    Team Unit PlacementOn
    Team Unit TransferOn
    Team Factory ProductionOff

    Cards

    CardsOn
    Card CaptureOn
    Maximum number of cards allowed5
    Card values4,6,8,10,12,14,16,18,20,22,24
    Must capture non-empty territory to earn cardOn
    Card deckA:18 B:18 C:18 W:2

    Bonuses, Limits and Dice

    Grant 1 unit per x territories owned4
    Minimum bonus units per turn4
    Elimination bonus10
    Capturing of reserves on eliminationOn
    Maximum reserve units0
    Maximum units per territoryUnlimited
    Auto Assign Factories
    Number of sides on Attacker's Dice6
    Number of sides on Defender's Dice6

    Initial Setup

    Initial setupRandom
    Number of units per Territory3
    Territory selectionAutomatic
    Unit placementAutomatic
    Neutral countLow
    Neutral Factories
    Use team names defined in ColorsOff
    Allow players to choose seats / teamsNone

    Design Information
    Territories 49
    Continents 49
    Advanced Features View Only Borders
     
    Board Settings
    Gameplay Turn Based
    Available Players
    2 3 4 5
    6 7
    Card Sets Worth 4,6,8,10,12,14,16
    Territory Selection Automatic
    Unit Placement Automatic
    Starting Setup Random
    Capital Cities Off
    Teamplay Enabled
    Fog Setting Medium
    Fog Override Enabled
    Open Games 0
     
    Cards
    Tank
    Plane
    Dinosaur
    Wild
    Seat Color Team Starting Cards Starting Bonus Win Condition
    1 Timmy 2 Default
    2 Sally 4 Default
    3 Bobby 4 Default
    4 Billy 5 Default
    5 Susie 5 Default
    6 Betty 5 Default
    7 Jamie 6 Default
    8 Sam 6 Default
    9 Alex 6 Default
    10 Jessie 6 Default
    11 Johnny 7 Default
    12 Joey 7 Default
    13 Mandy 7 Default
    14 Missy 7 Default
    15 Jessie 7 Default
    16 Danny 8 Default

    Board Description

    Everyone has brought their LEGO bricks over to play with. But now they are all mixed up in a big pile and the arguments are starting over what belongs to who. Well, I know one thing for sure, I'm not going to let those other brats go home with *MY* LEGO!

  • Horde style contents (i.e. get +1 for every brick you control if you also control all its adjacent bricks).
  • Return to attack from fortify with 3 fortifies for maps smaller than 20x20, and 4 fortifies for larger maps.
  • Medium Fog, but each brick can see not just its immediate neighbors, but 2 border further for maps smaller than 20x20 and 3 further for larger maps.
  • Each brick is limited in the # of units it can hold. Smaller bricks hold less units than bigger bricks:
  • Brick...Max Units

    1x2........10

    1x4........15

    2x2........15

    2x4........25

    (i.e. 5+ 5/2*width*height)

    Gameplay Settings

    Gameplay TypeTurn Based
    Return to unit placement from attackOff
    Return to attack after fortifyOn
    Number of attacks allowedUnlimited
    Number of fortifies allowed3
    Multiple attacksOn
    Allow fortificationConnected
    Allow abandonment of territoriesOff
    Abandoned territories revert to neutralImmediately
    Fog typeMedium
    Allow override of fog settingYes
    Game historyShow

    Team Settings

    Teamplay EnabledYes
    Team VisionOn
    Team Unit PlacementOn
    Team Unit TransferOn
    Team Factory ProductionOff

    Cards

    CardsOn
    Card CaptureOn
    Maximum number of cards allowed5
    Card values4,6,8,10,12,14,16,18,20,22,24
    Must capture non-empty territory to earn cardOn
    Card deckA:18 B:18 C:18 W:2

    Bonuses, Limits and Dice

    Grant 1 unit per x territories owned4
    Minimum bonus units per turn4
    Elimination bonus10
    Capturing of reserves on eliminationOn
    Maximum reserve units0
    Maximum units per territoryUnlimited
    Auto Assign Factories
    Number of sides on Attacker's Dice6
    Number of sides on Defender's Dice6

    Initial Setup

    Initial setupRandom
    Number of units per Territory3
    Territory selectionAutomatic
    Unit placementAutomatic
    Neutral countLow
    Neutral Factories
    Use team names defined in ColorsOff
    Allow players to choose seats / teamsNone

    Design Information
    Territories 65
    Continents 65
    Advanced Features View Only Borders
     
    Board Settings
    Gameplay Turn Based
    Available Players
    2 3 4 5
    6 7 8
    Card Sets Worth 4,6,8,10,12,14,16
    Territory Selection Automatic
    Unit Placement Automatic
    Starting Setup Random
    Capital Cities Off
    Teamplay Enabled
    Fog Setting Medium
    Fog Override Enabled
    Open Games 0
     
    Cards
    Tank
    Plane
    Dinosaur
    Wild
    Seat Color Team Starting Cards Starting Bonus Win Condition
    1 Timmy 2 Default
    2 Sally 4 Default
    3 Bobby 4 Default
    4 Billy 5 Default
    5 Susie 5 Default
    6 Betty 5 Default
    7 Jamie 6 Default
    8 Sam 6 Default
    9 Alex 6 Default
    10 Jessie 6 Default
    11 Johnny 7 Default
    12 Joey 7 Default
    13 Mandy 7 Default
    14 Missy 7 Default
    15 Jessie 7 Default
    16 Danny 8 Default

    Board Description

    Everyone has brought their LEGO bricks over to play with. But now they are all mixed up in a big pile and the arguments are starting over what belongs to who. Well, I know one thing for sure, I'm not going to let those other brats go home with *MY* LEGO!

  • Horde style contents (i.e. get +1 for every brick you control if you also control all its adjacent bricks).
  • Return to attack from fortify with 3 fortifies for maps smaller than 20x20, and 4 fortifies for larger maps.
  • Medium Fog, but each brick can see not just its immediate neighbors, but 2 border further for maps smaller than 20x20 and 3 further for larger maps.
  • Each brick is limited in the # of units it can hold. Smaller bricks hold less units than bigger bricks:
  • Brick...Max Units

    1x2........10

    1x4........15

    2x2........15

    2x4........25

    (i.e. 5+ 5/2*width*height)

    Gameplay Settings

    Gameplay TypeTurn Based
    Return to unit placement from attackOff
    Return to attack after fortifyOn
    Number of attacks allowedUnlimited
    Number of fortifies allowed3
    Multiple attacksOn
    Allow fortificationConnected
    Allow abandonment of territoriesOff
    Abandoned territories revert to neutralImmediately
    Fog typeMedium
    Allow override of fog settingYes
    Game historyShow

    Team Settings

    Teamplay EnabledYes
    Team VisionOn
    Team Unit PlacementOn
    Team Unit TransferOn
    Team Factory ProductionOff

    Cards

    CardsOn
    Card CaptureOn
    Maximum number of cards allowed5
    Card values4,6,8,10,12,14,16,18,20,22,24
    Must capture non-empty territory to earn cardOn
    Card deckA:18 B:18 C:18 W:2

    Bonuses, Limits and Dice

    Grant 1 unit per x territories owned4
    Minimum bonus units per turn4
    Elimination bonus10
    Capturing of reserves on eliminationOn
    Maximum reserve units0
    Maximum units per territoryUnlimited
    Auto Assign Factories
    Number of sides on Attacker's Dice6
    Number of sides on Defender's Dice6

    Initial Setup

    Initial setupRandom
    Number of units per Territory3
    Territory selectionAutomatic
    Unit placementAutomatic
    Neutral countLow
    Neutral Factories
    Use team names defined in ColorsOff
    Allow players to choose seats / teamsNone

    Design Information
    Territories 32
    Continents 32
    Advanced Features View Only Borders
     
    Board Settings
    Gameplay Turn Based
    Available Players
    2 3 4 5
    6
    Card Sets Worth 4,6,8,10,12,14,16
    Territory Selection Automatic
    Unit Placement Automatic
    Starting Setup Random
    Capital Cities Off
    Teamplay Enabled
    Fog Setting Medium
    Fog Override Enabled
    Open Games 0
     
    Cards
    Tank
    Plane
    Dinosaur
    Wild
    Seat Color Team Starting Cards Starting Bonus Win Condition
    1 Timmy 2 Default
    2 Sally 4 Default
    3 Bobby 4 Default
    4 Billy 5 Default
    5 Susie 5 Default
    6 Betty 5 Default
    7 Jamie 6 Default
    8 Sam 6 Default
    9 Alex 6 Default
    10 Jessie 6 Default
    11 Johnny 7 Default
    12 Joey 7 Default
    13 Mandy 7 Default
    14 Missy 7 Default
    15 Jessie 7 Default
    16 Danny 8 Default

    Board Description

    Everyone has brought their LEGO bricks over to play with. But now they are all mixed up in a big pile and the arguments are starting over what belongs to who. Well, I know one thing for sure, I'm not going to let those other brats go home with *MY* LEGO!

  • Horde style contents (i.e. get +1 for every brick you control if you also control all its adjacent bricks).
  • Return to attack from fortify with 3 fortifies for maps smaller than 20x20, and 4 fortifies for larger maps.
  • Medium Fog, but each brick can see not just its immediate neighbors, but 2 border further for maps smaller than 20x20 and 3 further for larger maps.
  • Each brick is limited in the # of units it can hold. Smaller bricks hold less units than bigger bricks:
  • Brick...Max Units

    1x2........10

    1x4........15

    2x2........15

    2x4........25

    (i.e. 5+ 5/2*width*height)

    Gameplay Settings

    Gameplay TypeTurn Based
    Return to unit placement from attackOff
    Return to attack after fortifyOn
    Number of attacks allowedUnlimited
    Number of fortifies allowed3
    Multiple attacksOn
    Allow fortificationConnected
    Allow abandonment of territoriesOff
    Abandoned territories revert to neutralImmediately
    Fog typeMedium
    Allow override of fog settingYes
    Game historyShow

    Team Settings

    Teamplay EnabledYes
    Team VisionOn
    Team Unit PlacementOn
    Team Unit TransferOn
    Team Factory ProductionOff

    Cards

    CardsOn
    Card CaptureOn
    Maximum number of cards allowed5
    Card values4,6,8,10,12,14,16,18,20,22,24
    Must capture non-empty territory to earn cardOn
    Card deckA:18 B:18 C:18 W:2

    Bonuses, Limits and Dice

    Grant 1 unit per x territories owned4
    Minimum bonus units per turn4
    Elimination bonus10
    Capturing of reserves on eliminationOn
    Maximum reserve units0
    Maximum units per territoryUnlimited
    Auto Assign Factories
    Number of sides on Attacker's Dice6
    Number of sides on Defender's Dice6

    Initial Setup

    Initial setupRandom
    Number of units per Territory3
    Territory selectionAutomatic
    Unit placementAutomatic
    Neutral countLow
    Neutral Factories
    Use team names defined in ColorsOff
    Allow players to choose seats / teamsNone

    Design Information
    Territories 74
    Continents 74
    Advanced Features View Only Borders
     
    Board Settings
    Gameplay Turn Based
    Available Players
    2 3 4 5
    6 7 8 9
    10
    Card Sets Worth 4,6,8,10,12,14,16
    Territory Selection Automatic
    Unit Placement Automatic
    Starting Setup Random
    Capital Cities Off
    Teamplay Enabled
    Fog Setting Medium
    Fog Override Enabled
    Open Games 0
     
    Cards
    Tank
    Plane
    Dinosaur
    Wild
    Seat Color Team Starting Cards Starting Bonus Win Condition
    1 Timmy 2 Default
    2 Sally 4 Default
    3 Bobby 4 Default
    4 Billy 5 Default
    5 Susie 5 Default
    6 Betty 5 Default
    7 Jamie 6 Default
    8 Sam 6 Default
    9 Alex 6 Default
    10 Jessie 6 Default
    11 Johnny 7 Default
    12 Joey 7 Default
    13 Mandy 7 Default
    14 Missy 7 Default
    15 Jessie 7 Default
    16 Danny 8 Default

    Board Description

    Everyone has brought their LEGO bricks over to play with. But now they are all mixed up in a big pile and the arguments are starting over what belongs to who. Well, I know one thing for sure, I'm not going to let those other brats go home with *MY* LEGO!

  • Horde style contents (i.e. get +1 for every brick you control if you also control all its adjacent bricks).
  • Return to attack from fortify with 3 fortifies for maps smaller than 20x20, and 4 fortifies for larger maps.
  • Medium Fog, but each brick can see not just its immediate neighbors, but 2 border further for maps smaller than 20x20 and 3 further for larger maps.
  • Each brick is limited in the # of units it can hold. Smaller bricks hold less units than bigger bricks:
  • Brick...Max Units

    1x2........10

    1x4........15

    2x2........15

    2x4........25

    (i.e. 5+ 5/2*width*height)

    Gameplay Settings

    Gameplay TypeTurn Based
    Return to unit placement from attackOff
    Return to attack after fortifyOn
    Number of attacks allowedUnlimited
    Number of fortifies allowed4
    Multiple attacksOn
    Allow fortificationConnected
    Allow abandonment of territoriesOff
    Abandoned territories revert to neutralImmediately
    Fog typeMedium
    Allow override of fog settingYes
    Game historyShow

    Team Settings

    Teamplay EnabledYes
    Team VisionOn
    Team Unit PlacementOn
    Team Unit TransferOn
    Team Factory ProductionOff

    Cards

    CardsOn
    Card CaptureOn
    Maximum number of cards allowed5
    Card values4,6,8,10,12,14,16,18,20,22,24
    Must capture non-empty territory to earn cardOn
    Card deckA:18 B:18 C:18 W:2

    Bonuses, Limits and Dice

    Grant 1 unit per x territories owned4
    Minimum bonus units per turn4
    Elimination bonus10
    Capturing of reserves on eliminationOn
    Maximum reserve units0
    Maximum units per territoryUnlimited
    Auto Assign Factories
    Number of sides on Attacker's Dice6
    Number of sides on Defender's Dice6

    Initial Setup

    Initial setupRandom
    Number of units per Territory3
    Territory selectionAutomatic
    Unit placementAutomatic
    Neutral countLow
    Neutral Factories
    Use team names defined in ColorsOff
    Allow players to choose seats / teamsNone

    Design Information
    Territories 92
    Continents 92
    Advanced Features View Only Borders
     
    Board Settings
    Gameplay Turn Based
    Available Players
    2 3 4 5
    6 7 8 9
    10 11 12
    Card Sets Worth 4,6,8,10,12,14,16
    Territory Selection Automatic
    Unit Placement Automatic
    Starting Setup Random
    Capital Cities Off
    Teamplay Enabled
    Fog Setting Medium
    Fog Override Enabled
    Open Games 0
     
    Cards
    Tank
    Plane
    Dinosaur
    Wild
    Seat Color Team Starting Cards Starting Bonus Win Condition
    1 Timmy 2 Default
    2 Sally 4 Default
    3 Bobby 4 Default
    4 Billy 5 Default
    5 Susie 5 Default
    6 Betty 5 Default
    7 Jamie 6 Default
    8 Sam 6 Default
    9 Alex 6 Default
    10 Jessie 6 Default
    11 Johnny 7 Default
    12 Joey 7 Default
    13 Mandy 7 Default
    14 Missy 7 Default
    15 Jessie 7 Default
    16 Danny 8 Default

    Board Description

    Everyone has brought their LEGO bricks over to play with. But now they are all mixed up in a big pile and the arguments are starting over what belongs to who. Well, I know one thing for sure, I'm not going to let those other brats go home with *MY* LEGO!

  • Horde style contents (i.e. get +1 for every brick you control if you also control all its adjacent bricks).
  • Return to attack from fortify with 3 fortifies for maps smaller than 20x20, and 4 fortifies for larger maps.
  • Medium Fog, but each brick can see not just its immediate neighbors, but 2 border further for maps smaller than 20x20 and 3 further for larger maps.
  • Each brick is limited in the # of units it can hold. Smaller bricks hold less units than bigger bricks:
  • Brick...Max Units

    1x2........10

    1x4........15

    2x2........15

    2x4........25

    (i.e. 5+ 5/2*width*height)

    Gameplay Settings

    Gameplay TypeTurn Based
    Return to unit placement from attackOff
    Return to attack after fortifyOn
    Number of attacks allowedUnlimited
    Number of fortifies allowed4
    Multiple attacksOn
    Allow fortificationConnected
    Allow abandonment of territoriesOff
    Abandoned territories revert to neutralImmediately
    Fog typeMedium
    Allow override of fog settingYes
    Game historyShow

    Team Settings

    Teamplay EnabledYes
    Team VisionOn
    Team Unit PlacementOn
    Team Unit TransferOn
    Team Factory ProductionOff

    Cards

    CardsOn
    Card CaptureOn
    Maximum number of cards allowed5
    Card values4,6,8,10,12,14,16,18,20,22,24
    Must capture non-empty territory to earn cardOn
    Card deckA:18 B:18 C:18 W:2

    Bonuses, Limits and Dice

    Grant 1 unit per x territories owned4
    Minimum bonus units per turn4
    Elimination bonus10
    Capturing of reserves on eliminationOn
    Maximum reserve units0
    Maximum units per territoryUnlimited
    Auto Assign Factories
    Number of sides on Attacker's Dice6
    Number of sides on Defender's Dice6

    Initial Setup

    Initial setupRandom
    Number of units per Territory3
    Territory selectionAutomatic
    Unit placementAutomatic
    Neutral countLow
    Neutral Factories
    Use team names defined in ColorsOff
    Allow players to choose seats / teamsNone

    Design Information
    Territories 60
    Continents 60
    Advanced Features View Only Borders
     
    Board Settings
    Gameplay Turn Based
    Available Players
    2 3 4 5
    6 7 8
    Card Sets Worth 4,6,8,10,12,14,16
    Territory Selection Automatic
    Unit Placement Automatic
    Starting Setup Random
    Capital Cities Off
    Teamplay Enabled
    Fog Setting Medium
    Fog Override Enabled
    Open Games 0
     
    Cards
    Tank
    Plane
    Dinosaur
    Wild
    Seat Color Team Starting Cards Starting Bonus Win Condition
    1 Timmy 2 Default
    2 Sally 4 Default
    3 Bobby 4 Default
    4 Billy 5 Default
    5 Susie 5 Default
    6 Betty 5 Default
    7 Jamie 6 Default
    8 Sam 6 Default
    9 Alex 6 Default
    10 Jessie 6 Default
    11 Johnny 7 Default
    12 Joey 7 Default
    13 Mandy 7 Default
    14 Missy 7 Default
    15 Jessie 7 Default
    16 Danny 8 Default

    Board Description

    Everyone has brought their LEGO bricks over to play with. But now they are all mixed up in a big pile and the arguments are starting over what belongs to who. Well, I know one thing for sure, I'm not going to let those other brats go home with *MY* LEGO!

  • Horde style contents (i.e. get +1 for every brick you control if you also control all its adjacent bricks).
  • Return to attack from fortify with 3 fortifies for maps smaller than 20x20, and 4 fortifies for larger maps.
  • Medium Fog, but each brick can see not just its immediate neighbors, but 2 border further for maps smaller than 20x20 and 3 further for larger maps.
  • Each brick is limited in the # of units it can hold. Smaller bricks hold less units than bigger bricks:
  • Brick...Max Units

    1x2........10

    1x4........15

    2x2........15

    2x4........25

    (i.e. 5+ 5/2*width*height)

    Gameplay Settings

    Gameplay TypeTurn Based
    Return to unit placement from attackOff
    Return to attack after fortifyOn
    Number of attacks allowedUnlimited
    Number of fortifies allowed4
    Multiple attacksOn
    Allow fortificationConnected
    Allow abandonment of territoriesOff
    Abandoned territories revert to neutralImmediately
    Fog typeMedium
    Allow override of fog settingYes
    Game historyShow

    Team Settings

    Teamplay EnabledYes
    Team VisionOn
    Team Unit PlacementOn
    Team Unit TransferOn
    Team Factory ProductionOff

    Cards

    CardsOn
    Card CaptureOn
    Maximum number of cards allowed5
    Card values4,6,8,10,12,14,16,18,20,22,24
    Must capture non-empty territory to earn cardOn
    Card deckA:18 B:18 C:18 W:2

    Bonuses, Limits and Dice

    Grant 1 unit per x territories owned4
    Minimum bonus units per turn4
    Elimination bonus10
    Capturing of reserves on eliminationOn
    Maximum reserve units0
    Maximum units per territoryUnlimited
    Auto Assign Factories
    Number of sides on Attacker's Dice6
    Number of sides on Defender's Dice6

    Initial Setup

    Initial setupRandom
    Number of units per Territory3
    Territory selectionAutomatic
    Unit placementAutomatic
    Neutral countLow
    Neutral Factories
    Use team names defined in ColorsOff
    Allow players to choose seats / teamsNone

    Design Information
    Territories 128
    Continents 128
    Advanced Features View Only Borders
     
    Board Settings
    Gameplay Turn Based
    Available Players
    2 3 4 5
    6 7 8 9
    10 11 12 13
    14
    Card Sets Worth 4,6,8,10,12,14,16
    Territory Selection Automatic
    Unit Placement Automatic
    Starting Setup Random
    Capital Cities Off
    Teamplay Enabled
    Fog Setting Medium
    Fog Override Enabled
    Open Games 0
     
    Cards
    Tank
    Plane
    Dinosaur
    Wild
    Seat Color Team Starting Cards Starting Bonus Win Condition
    1 Timmy 2 Default
    2 Sally 4 Default
    3 Bobby 4 Default
    4 Billy 5 Default
    5 Susie 5 Default
    6 Betty 5 Default
    7 Jamie 6 Default
    8 Sam 6 Default
    9 Alex 6 Default
    10 Jessie 6 Default
    11 Johnny 7 Default
    12 Joey 7 Default
    13 Mandy 7 Default
    14 Missy 7 Default
    15 Jessie 7 Default
    16 Danny 8 Default

    Board Description

    Everyone has brought their LEGO bricks over to play with. But now they are all mixed up in a big pile and the arguments are starting over what belongs to who. Well, I know one thing for sure, I'm not going to let those other brats go home with *MY* LEGO!

  • Horde style contents (i.e. get +1 for every brick you control if you also control all its adjacent bricks).
  • Return to attack from fortify with 3 fortifies for maps smaller than 20x20, and 4 fortifies for larger maps.
  • Medium Fog, but each brick can see not just its immediate neighbors, but 2 border further for maps smaller than 20x20 and 3 further for larger maps.
  • Each brick is limited in the # of units it can hold. Smaller bricks hold less units than bigger bricks:
  • Brick...Max Units

    1x2........10

    1x4........15

    2x2........15

    2x4........25

    (i.e. 5+ 5/2*width*height)

    Gameplay Settings

    Gameplay TypeTurn Based
    Return to unit placement from attackOff
    Return to attack after fortifyOn
    Number of attacks allowedUnlimited
    Number of fortifies allowed4
    Multiple attacksOn
    Allow fortificationConnected
    Allow abandonment of territoriesOff
    Abandoned territories revert to neutralImmediately
    Fog typeMedium
    Allow override of fog settingYes
    Game historyShow

    Team Settings

    Teamplay EnabledYes
    Team VisionOn
    Team Unit PlacementOn
    Team Unit TransferOn
    Team Factory ProductionOff

    Cards

    CardsOn
    Card CaptureOn
    Maximum number of cards allowed5
    Card values4,6,8,10,12,14,16,18,20,22,24
    Must capture non-empty territory to earn cardOn
    Card deckA:18 B:18 C:18 W:2

    Bonuses, Limits and Dice

    Grant 1 unit per x territories owned4
    Minimum bonus units per turn4
    Elimination bonus10
    Capturing of reserves on eliminationOn
    Maximum reserve units0
    Maximum units per territoryUnlimited
    Auto Assign Factories
    Number of sides on Attacker's Dice6
    Number of sides on Defender's Dice6

    Initial Setup

    Initial setupRandom
    Number of units per Territory3
    Territory selectionAutomatic
    Unit placementAutomatic
    Neutral countLow
    Neutral Factories
    Use team names defined in ColorsOff
    Allow players to choose seats / teamsNone

    Design Information
    Territories 163
    Continents 163
    Advanced Features View Only Borders
     
    Board Settings
    Gameplay Turn Based
    Available Players
    2 3 4 5
    6 7 8 9
    10 11 12 13
    14 15 16
    Card Sets Worth 4,6,8,10,12,14,16
    Territory Selection Automatic
    Unit Placement Automatic
    Starting Setup Random
    Capital Cities Off
    Teamplay Enabled
    Fog Setting Medium
    Fog Override Enabled
    Open Games 0
     
    Cards
    Tank
    Plane
    Dinosaur
    Wild
    Seat Color Team Starting Cards Starting Bonus Win Condition
    1 Timmy 2 Default
    2 Sally 4 Default
    3 Bobby 4 Default
    4 Billy 5 Default
    5 Susie 5 Default
    6 Betty 5 Default
    7 Jamie 6 Default
    8 Sam 6 Default
    9 Alex 6 Default
    10 Jessie 6 Default
    11 Johnny 7 Default
    12 Joey 7 Default
    13 Mandy 7 Default
    14 Missy 7 Default
    15 Jessie 7 Default
    16 Danny 8 Default

    Board Description

    Everyone has brought their LEGO bricks over to play with. But now they are all mixed up in a big pile and the arguments are starting over what belongs to who. Well, I know one thing for sure, I'm not going to let those other brats go home with *MY* LEGO!

  • Horde style contents (i.e. get +1 for every brick you control if you also control all its adjacent bricks).
  • Return to attack from fortify with 3 fortifies for maps smaller than 20x20, and 4 fortifies for larger maps.
  • Medium Fog, but each brick can see not just its immediate neighbors, but 2 border further for maps smaller than 20x20 and 3 further for larger maps.
  • Each brick is limited in the # of units it can hold. Smaller bricks hold less units than bigger bricks:
  • Brick...Max Units

    1x2........10

    1x4........15

    2x2........15

    2x4........25

    (i.e. 5+ 5/2*width*height)

    Gameplay Settings

    Gameplay TypeTurn Based
    Return to unit placement from attackOff
    Return to attack after fortifyOn
    Number of attacks allowedUnlimited
    Number of fortifies allowed4
    Multiple attacksOn
    Allow fortificationConnected
    Allow abandonment of territoriesOff
    Abandoned territories revert to neutralImmediately
    Fog typeMedium
    Allow override of fog settingYes
    Game historyShow

    Team Settings

    Teamplay EnabledYes
    Team VisionOn
    Team Unit PlacementOn
    Team Unit TransferOn
    Team Factory ProductionOff

    Cards

    CardsOn
    Card CaptureOn
    Maximum number of cards allowed5
    Card values4,6,8,10,12,14,16,18,20,22,24
    Must capture non-empty territory to earn cardOn
    Card deckA:18 B:18 C:18 W:2

    Bonuses, Limits and Dice

    Grant 1 unit per x territories owned4
    Minimum bonus units per turn4
    Elimination bonus10
    Capturing of reserves on eliminationOn
    Maximum reserve units0
    Maximum units per territoryUnlimited
    Auto Assign Factories
    Number of sides on Attacker's Dice6
    Number of sides on Defender's Dice6

    Initial Setup

    Initial setupRandom
    Number of units per Territory3
    Territory selectionAutomatic
    Unit placementAutomatic
    Neutral countLow
    Neutral Factories
    Use team names defined in ColorsOff
    Allow players to choose seats / teamsNone

    Design Information
    Territories 96
    Continents 96
    Advanced Features View Only Borders
     
    Board Settings
    Gameplay Turn Based
    Available Players
    2 3 4 5
    6 7 8 9
    10 11 12
    Card Sets Worth 4,6,8,10,12,14,16
    Territory Selection Automatic
    Unit Placement Automatic
    Starting Setup Random
    Capital Cities Off
    Teamplay Enabled
    Fog Setting Medium
    Fog Override Enabled
    Open Games 0
     
    Cards
    Tank
    Plane
    Dinosaur
    Wild
    Seat Color Team Starting Cards Starting Bonus Win Condition
    1 Timmy 2 Default
    2 Sally 4 Default
    3 Bobby 4 Default
    4 Billy 5 Default
    5 Susie 5 Default
    6 Betty 5 Default
    7 Jamie 6 Default
    8 Sam 6 Default
    9 Alex 6 Default
    10 Jessie 6 Default
    11 Johnny 7 Default
    12 Joey 7 Default
    13 Mandy 7 Default
    14 Missy 7 Default
    15 Jessie 7 Default
    16 Danny 8 Default

    Board Description

    Everyone has brought their LEGO bricks over to play with. But now they are all mixed up in a big pile and the arguments are starting over what belongs to who. Well, I know one thing for sure, I'm not going to let those other brats go home with *MY* LEGO!

  • Horde style contents (i.e. get +1 for every brick you control if you also control all its adjacent bricks).
  • Return to attack from fortify with 3 fortifies for maps smaller than 20x20, and 4 fortifies for larger maps.
  • Medium Fog, but each brick can see not just its immediate neighbors, but 2 border further for maps smaller than 20x20 and 3 further for larger maps.
  • Each brick is limited in the # of units it can hold. Smaller bricks hold less units than bigger bricks:
  • Brick...Max Units

    1x2........10

    1x4........15

    2x2........15

    2x4........25

    (i.e. 5+ 5/2*width*height)

    Gameplay Settings

    Gameplay TypeTurn Based
    Return to unit placement from attackOff
    Return to attack after fortifyOn
    Number of attacks allowedUnlimited
    Number of fortifies allowed4
    Multiple attacksOn
    Allow fortificationConnected
    Allow abandonment of territoriesOff
    Abandoned territories revert to neutralImmediately
    Fog typeMedium
    Allow override of fog settingYes
    Game historyShow

    Team Settings

    Teamplay EnabledYes
    Team VisionOn
    Team Unit PlacementOn
    Team Unit TransferOn
    Team Factory ProductionOff

    Cards

    CardsOn
    Card CaptureOn
    Maximum number of cards allowed5
    Card values4,6,8,10,12,14,16,18,20,22,24
    Must capture non-empty territory to earn cardOn
    Card deckA:18 B:18 C:18 W:2

    Bonuses, Limits and Dice

    Grant 1 unit per x territories owned4
    Minimum bonus units per turn4
    Elimination bonus10
    Capturing of reserves on eliminationOn
    Maximum reserve units0
    Maximum units per territoryUnlimited
    Auto Assign Factories
    Number of sides on Attacker's Dice6
    Number of sides on Defender's Dice6

    Initial Setup

    Initial setupRandom
    Number of units per Territory3
    Territory selectionAutomatic
    Unit placementAutomatic
    Neutral countLow
    Neutral Factories
    Use team names defined in ColorsOff
    Allow players to choose seats / teamsNone