Axis & Allies 3v3
No Neutrals
wikilinks:
http://www.wargear.net/wiki/doku.php?id=boards:axis_v_allies_3v3:axis_v_allies_3v3&#strategies_and_tips
This map, while most like to it of all the scenarios, differs from Toaster's original game in the following ways:
Inclusion of 6th 'power', Italy. Italy now goes first in turn order.
Inclusion of neutrals into play. Taking a neutral incurs a penalty bonus as indicated on the map, but some neutrals may be worth the effort to take. Note - Turkey and SE Europe are now bordered. (note - this scenario doesn't use neutrals)
Extra firepower/protection for Capitals...they defend and attack with an additional +5% advantage (UK with +10% due to relatie local air superiority and huge surface fleet). Capitols: Italy - Northern Italy USSR - Russia proper Germany - East Germany United Kingdom - England Japan - Japan proper US - Eastern US
Small changes to troop allotments and to a few country unit caps (though no change to formula for how max units is calculated). Some countries have been split into 2 spots.
Additional Changes:
1) Capital Cities - if a nation loses it's capitol city, the conquering power takes over 40% of it's holdings. In the very rare instance when a nation takes a capitol and loses one in the same turn, it will remain active.
2) Strategic bombing - Each capital (exception of US, which has bomber command located in W. China) has a limited (5 units max) bomber command which can attack as artillery to adjacent capitols and a range of targets in a radius from the bomber. Furthermore, the US and Japan have an added bombing capability in the Pacific (Japan at New Guinea and US at Hawaii) and UK has Gibraltar. Bombers attack at 85% offensive dice and AA only hits at 25% rate. Gibraltar has slightly lower percentages.
3) Neutrals cannot be attacked in this version. Placement is enabled for owned territories. northern Africa connects to southern Africa through Egypt only due to the Qattara Depression which spans a section of northwestern Africa from the west coast thru most of Egypt.
Scenarios:
1) Basic (capitol elimination/assimilation)
2) pick your role (capitols)
3) Factory placement only
4) Land Placement only
5) No neutrals