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Board DescriptionRohan wikipage: http://www.wargear.net/wiki/doku.php?id=boards:rohan:rohan&#scenarios It is the year 3018 of the 3rd Age - Isengard and Mordor are preparing to unleash their forces on the proud but scattered Rohirrim. Can the Rohirrim muster their forces in time to defend themselves? Almost all territories have unit max of 15 units...there are some spots with different max counts, including Isengard, Edoras and Helm's Deep, the muster locations and a couple Orc camps. There are just a few which have less than 15 - notably Derndingle with 12 (done for game balance). Be aware of the one-way attacks to/from Isengard, the offensive bonus from both sides towards the Fords of Isen, and the defensive advantage of Helm's Deep.
Note - the brown trail represents the Old King's Road (aka Great West Road) as it travails from Arnor down through to Minas Tirith and beyond. Note2 - due to it's relatively small size, this map can act as a fun learning experience for relative newbies of simulgear play. Scenarios: 1) New Basic 2) New Pick your role 3) 2v2 Teams 4) Images - small images of people/places have been added to enhance the Rohan experience. 2) New Pick Your Role (changes from original basic pick role version) Gameplay Settings
Team Settings
Cards
Bonuses, Limits and Dice
Initial Setup
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Board DescriptionRohan wikipage: http://www.wargear.net/wiki/doku.php?id=boards:rohan:rohan&#scenarios It is the year 3018 of the 3rd Age - Isengard and Mordor are preparing to unleash their forces on the proud but scattered Rohirrim. Can the Rohirrim muster their forces in time to defend themselves? Almost all territories have unit max of 15 units...there are some spots with different max counts, including Isengard, Edoras and Helm's Deep, the muster locations and a couple Orc camps. There are just a few which have less than 15 - notably Derndingle with 12 (done for game balance). Be aware of the one-way attacks to/from Isengard, the offensive bonus from both sides towards the Fords of Isen, and the defensive advantage of Helm's Deep.
Note - the brown trail represents the Old King's Road (aka Great West Road) as it travails from Arnor down through to Minas Tirith and beyond. Note2 - due to it's relatively small size, this map can act as a fun learning experience for relative newbies of simulgear play. Gameplay Settings
Team Settings
Cards
Bonuses, Limits and Dice
Initial Setup
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Board DescriptionRohan Factory Placement wikipage: http://www.wargear.net/wiki/doku.php?id=boards:rohan:rohan&#scenarios It is the year 3018 of the 3rd Age - Isengard and Mordor are preparing to unleash their forces on the proud but scattered Rohirrim. Can the Rohirrim muster their forces in time to defend themselves? Almost all territories have unit max of 15 units...there are some spots with different max counts, including Isengard, Edoras and Helm's Deep, the muster locations and a couple Orc camps. There are just a few which have less than 15 - notably Derndingle with 12 (done for game balance). Be aware of the one-way attacks to/from Isengard, the offensive bonus from both sides towards the Fords of Isen, and the defensive advantage of Helm's Deep.
Note - the brown trail represents the Old King's Road (aka Great West Road) as it travails from Arnor down through to Minas Tirith and beyond. Note2 - due to it's relatively small size, this map can act as a fun learning experience for relative newbies of simulgear play. Scenarios: 5) Factory Placement - reinforcements can only be placed on factory locations. Note the black circlular symbol which denotes these locations. Gameplay Settings
Team Settings
Cards
Bonuses, Limits and Dice
Initial Setup
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Board DescriptionRohan wikipage: http://www.wargear.net/wiki/doku.php?id=boards:rohan:rohan&#scenarios It is the year 3018 of the 3rd Age - Isengard and Mordor are preparing to unleash their forces on the proud but scattered Rohirrim. Can the Rohirrim muster their forces in time to defend themselves? Almost all territories have unit max of 15 units...there are some spots with different max counts, including Isengard, Edoras and Helm's Deep, the muster locations and a couple Orc camps. There are just a few which have less than 15 - notably Derndingle with 12 (done for game balance). Be aware of the one-way attacks to/from Isengard, the offensive bonus from both sides towards the Fords of Isen, and the defensive advantage of Helm's Deep.
Note - the brown trail represents the Old King's Road (aka Great West Road) as it travails from Arnor down through to Minas Tirith and beyond. Note2 - due to it's relatively small size, this map can act as a fun learning experience for relative newbies of simulgear play. Scenarios: 1) Basic 2) Pick your role 3) Images - small images of people/places have been added to enhance the Rohan experience. 4) Teams 2v2 - Theoden and Ents vs Saruman and Sauron's western army In this scenario, the ents have factories (sprouts) at Entwash North and Wellinghall. There are additional mountain passage territories that connect Dunland and Fangorn Forest. Gameplay Settings
Team Settings
Cards
Bonuses, Limits and Dice
Initial Setup
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