179 Open Daily games
0 Open Realtime games
  • Status: Live
  • Version: 2.0
  • Designer: ratsy
  • Rating:
  • Rating Score: 6.81 out of 10 [16 ratings]
  • Difficulty: Intermediate
  • Created Date: 1st Jun 2013
  • Release Date: 13th May 2013
  • Games Played: 280

Design Information
Territories 33
Continents 26
Advanced Features Border Modifiers
Fortify Only Borders
One-way Borders
View Only Borders
Artillery Borders
Factories
 
Board Settings
Gameplay Turn Based
Available Players
2 3 4 5
Card Sets Worth 1,1,2,2,3,3,4
Territory Selection Automatic
Unit Placement Automatic
Starting Setup Scenario based
Capital Cities Off
Teamplay Enabled
Fog Setting Medium
Fog Override Enabled
Open Games 0
 
Cards
Fire
Earthquake
Plunder
Wild
Seat Color Team Starting Cards Starting Bonus Win Condition
1 Romans Default Default
2 Greeks Default Default
3 Turks Default Default
4 Assyrians Default Default
5 Babylonians Default Default
6 Medians Default Default
7 Cilicians Default Default
8 Lydians Default Default
9 Armenians Default Default
10 Egyptians Default Default
11 Persians Default Default
12 Numidians Default Default
13 Mesopotamians Default Default
14 Lybians Default Default
15 Arabians Default Default

Board Description

"I have gazed on the walls of impregnable Babylon along which chariots may race, and on the Zeus by the banks of the Alpheus, I have seen the hanging gardens, and the Colossus of the Helios, the great man-made mountains of the lofty pyramids, and the gigantic tomb of Mausolus; but when I saw the sacred house of Artemis that towers to the clouds, the others were placed in the shade, for the sun himself has never looked upon its equal outside Olympus."

- AntiGreek Anthology IX.58

The Seven Wonders of the World (or the Seven Wonders of the Ancient World) refers to remarkable constructions of classical antiquity listed by various authors in guidebooks popular among the ancient Hellenic tourists, particularly in the 1st and 2nd centuries BC. Of the original Seven Wonders, only one, the Great Pyramid of Giza, the oldest of the ancient wonders, remains relatively intact.

(Thanks Wikipedia)

Wonders Features:

Pharos (Lighthouse) - Extended Vision: See all territories bording the mediterranean and all 7 Wonders

Colossus - Sea superiority: 7 vs 5 Artillery borders to mediteranean shorelines

Pyramid (and egypt) - Blessing of Anubis: +1 in each egyptian territory

Hanging Gardens - Cultural Hub: +2 to each continent bonus (Excluding babylon)

Mausoleum - Death Worship: Easy to capture (7 vs. 5 dice) and -1 for all territories connecting to Asia Minor and held by your enemies (Silk road, Mitanni, Carpadocia, Minonian Sea, Agean Sea and Thracia)

Temple - Heavenly Elation: Fortify to any territory on board (Excluding Wonders)

Zeus - Strength of Zeus: +2 units given by the gods at the statue every turn

Continent Bonus:

Egypt: +2

Babylon: +6

Asia Minor: +4

Greece: +3

Mediteranean: +5

Gameplay Settings

Gameplay TypeTurn Based
Return to unit placement from attackOff
Return to attack after fortifyOff
Number of attacks allowedUnlimited
Number of fortifies allowed2
Multiple attacksOn
Allow fortificationBordered
Allow abandonment of territoriesOff
Abandoned territories revert to neutralNever
Fog typeMedium
Allow override of fog settingYes
Game historyShow

Team Settings

Teamplay EnabledYes
Team VisionOn
Team Unit PlacementOn
Team Unit TransferOn
Team Factory ProductionOn

Cards

CardsOn
Card CaptureOn
Maximum number of cards allowed5
Card values1,1,2,2,3,3,4,4,5,5,6
Must capture non-empty territory to earn cardOn
Card deckA:18 B:18 C:18 W:2

Bonuses, Limits and Dice

Grant 1 unit per x territories owned3
Minimum bonus units per turn3
Elimination bonus5
Capturing of reserves on eliminationOn
Maximum reserve units50
Maximum units per territoryUnlimited
Auto Assign Factories
Number of sides on Attacker's Dice6
Number of sides on Defender's Dice6

Initial Setup

Initial setupSetup based
Lock seat colorsOff
Lock seat orderOff
Lock starting bonus to:Color
Allow seat selectionNone
Number of units per Territory3
Territory selectionAutomatic
Unit placementAutomatic
Neutral countNone
Neutral Factories
Use team names defined in ColorsOff
Allow players to choose seats / teamsNone