115 Open Daily games
0 Open Realtime games
  • Rating:
  • Rating Score: 4.00 out of 10 [1 rating]
  • Difficulty: Beginner
  • Created Date: 4th Nov 2013
  • Release Date: 2nd Jul 2014
  • Games Played: 0

Design Information
Territories 49
Continents 49
Advanced Features
Board Settings
Gameplay Turn Based
Available Players
2 3 4 5
Card Sets Worth 4,5,6,7,8,9,10
Territory Selection Automatic
Unit Placement Automatic
Starting Setup Scenario based
Capital Cities Off
Teamplay Enabled
Fog Setting None
Fog Override Enabled
Open Games 0
Seat Color Team Starting Cards Starting Bonus Win Condition

Board Description

The map shows women's earnings as a percentage of men's earnings in each of the fifty states and the Commonwealth of Puerto Rico, based on data from the 2007 American Community Survey. That year, median annual earnings for women in the United States were $34,278, equivalent to 77.5 percent of men?s earnings. However, in Alabama and Mississippi, median women's earnings amounted to only 72.9 percent of median earnings for men, placing both states near the bottom of national rankings for gender wage parity (Sources: U.S. Census Bureau, Wikimedia Commons).

I thought "Why not reward those states who are closing the inequality gap?"

Any state where the equality is 80% or above gets 4 units for having the horde.

Any state where the equality is 77.5-79.9% gets 3 units for having the horde.

Any state where the equality is 77.4-73.4% gets 2 units for having the horde.

Any state where the equality is 73.4% or below gets 1 unit for having the horde.

Washington can attack Alaska, and vice-versa.

California can attack Hawaii, and vice-versa.

Florida can attack Puerto Rico, and vice-versa.

See more at: http://blogs.edf.org/restorationandresilience/page/2/#sthash.jSvAiAgJ.dpuf

Gameplay Settings

Gameplay TypeTurn Based
Return to unit placement from attackOff
Return to attack after fortifyOff
Number of attacks allowedUnlimited
Number of fortifies allowed3
Multiple attacksOn
Allow fortificationBordered
Allow abandonment of territoriesOff
Abandoned territories revert to neutralImmediately
Fog typeNone
Allow override of fog settingYes
Game historyShow

Team Settings

Teamplay EnabledYes
Team VisionOn
Team Unit PlacementOff
Team Unit TransferOff
Team Factory ProductionOff


Card CaptureOn
Maximum number of cards allowed5
Card values4,5,6,7,8,9,10,11,12,13,14
Must capture non-empty territory to earn cardOn
Card deckA:18 B:18 C:18 W:2

Bonuses, Limits and Dice

Grant 1 unit per x territories owned3
Minimum bonus units per turn3
Elimination bonus0
Capturing of reserves on eliminationOn
Maximum reserve unitsUnlimited
Maximum units per territoryUnlimited
Auto Assign Factories
Number of sides on Attacker's Dice6
Number of sides on Defender's Dice6

Initial Setup

Initial setupSetup based
Lock seat colorsOff
Lock seat orderOff
Lock starting bonus to:Color
Allow seat selectionNone
Number of units per Territory3
Territory selectionAutomatic
Unit placementAutomatic
Neutral countNone
Neutral Factories
Use team names defined in ColorsOff
Allow players to choose seats / teamsNone