82 Open Daily games
2 Open Realtime games
  • Rating:
  • Rating Score: 8.47 out of 10 [19 ratings]
  • Difficulty: Beginner
  • Created Date: 1st Feb 2012
  • Release Date: 25th Apr 2012
  • Games Played: 1693

Design Information
Territories 77
Continents 18
Advanced Features One-way Borders
 
Board Settings
Gameplay Turn Based
Available Players
2 3 4 5
6 7 8 9
10 11 12
Card Sets Worth 4,6,8,10,12,14,16
Territory Selection Automatic
Unit Placement Automatic
Starting Setup Scenario based
Capital Cities Off
Teamplay Enabled
Fog Setting None
Fog Override Enabled
Open Games 0
 
Cards
Oxygen
Fuel Cell
Comlink
Wild
Seat Color Team Starting Cards Starting Bonus Win Condition

Board Description

Moon Base: the first permanent human colony on the Moon, this was primarily a scientific research station, but was also a secret military research facility (a fact unknown to many of the base's inhabitants). In 2035 Anti-Unification forces killed the crew of the Base with a hijacked Oberth-class space frigate. The base remained abandoned for several years until, an unknown signal started transmitting back to earth.

The governments of the varying nations of Earth jumped into action, each launching space shuttles to uncover the clues of this long lost facility, and more importantly, to be the first ones on the base and lay claim to what had been forgotten there years ago.

Thank you Christo88 for the layout and map

Thank you Raptor for helping out with the image and territories

Gameplay Settings

Gameplay TypeTurn Based
Return to unit placement from attackOff
Return to attack after fortifyOff
Number of attacks allowedUnlimited
Number of fortifies allowed3
Multiple attacksOn
Allow fortificationBordered
Allow abandonment of territoriesOff
Abandoned territories revert to neutralImmediately
Fog typeNone
Allow override of fog settingYes
Game historyShow

Team Settings

Teamplay EnabledYes
Team VisionOn
Team Unit PlacementOff
Team Unit TransferOff
Team Factory ProductionOff

Cards

CardsOn
Card CaptureOn
Maximum number of cards allowed5
Card values4,6,8,10,12,14,16,18,20,22,24
Must capture non-empty territory to earn cardOn
Card deckA:18 B:18 C:18 W:2

Bonuses, Limits and Dice

Grant 1 unit per x territories owned3
Minimum bonus units per turn3
Elimination bonus0
Capturing of reserves on eliminationOn
Maximum reserve units0
Maximum units per territoryUnlimited
Auto Assign Factories
Number of sides on Attacker's Dice6
Number of sides on Defender's Dice6

Initial Setup

Initial setupSetup based
Lock seat colorsOff
Lock seat orderOff
Lock starting bonus to:Color
Allow seat selectionNone
Number of units per Territory3
Territory selectionAutomatic
Unit placementAutomatic
Neutral countLow
Neutral Factories
Use team names defined in ColorsOff
Allow players to choose seats / teamsNone