In the inner sanctum, black cloaked figures surrounded him.
"You have come to us willingly?" the tallest one asked.
He nodded, his face grim, but he had a gleam in his eye none of them detected.
"Why do you want to join The Circle?"
He started to rise as he replied with a snarl, "To break The Circle!"
A two-player game starting in random rooms of this strange subterranean arrangement of circular rooms that is claimed by the enigmatic Circle. Perhaps the arrangement has some arcane significance, or The Circle simply wants its meeting space to represent the organization's name.
Collect bonuses and engage your opponent through the white doorways. Be careful of the hidden tunnel - it defends with a +3 advantage (6v9)!
Can you break The Circle? Or will The Circle break you?!
Bonuses, Limits and Dice