Koprulu Sector is a non-standard board that seeks to reproduce some of the aspects of Real-Time Strategy (RTS) games (Starcraft, Command & Conquer, etc.).
Each player starts in a single Crystal on their own Base Mesa along the edge of the board. The goal is to expand, capturing and defending additional Crystals and Mesas before other players do. Mesa ramps ARE NOT Required to get the bonus for a Mesa.
Fog is used to simulate the "fog-of-war" that is a common feature of RTS gameplay. At first the fog will appear excessive, but as soon as the central towers are in play the board will "lighten up" a bit.
Towers have three benefits. They...
Crystals defend with a 4-sided dice, making them difficult to defend without also holding the surrounding territories.
Warp Crystals allow a player to move from one side of the board to the other quickly. However, doing so incurs a minor dice penaly (6v7)
Bonuses, Limits and Dice